v1.0.1: fixed remote beacon not actually being buffed as intended
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@ -186,7 +186,7 @@ public class WarpBeacon extends ArmorAbility {
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return;
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}
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if (Dungeon.level.distance(hero.pos, target) > 3*hero.pointsInTalent(Talent.REMOTE_BEACON)){
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if (Dungeon.level.distance(hero.pos, target) > 4*hero.pointsInTalent(Talent.REMOTE_BEACON)){
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GLog.w( Messages.get(WarpBeacon.class, "too_far") );
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return;
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}
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