v0.9.2b: fixed a crash in necro sprite, and re-final commit
This commit is contained in:
parent
c991208b9b
commit
96e9d2fe0b
|
@ -14,7 +14,7 @@ allprojects {
|
|||
appName = 'Shattered Pixel Dungeon'
|
||||
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
|
||||
|
||||
appVersionCode = 528
|
||||
appVersionCode = 530
|
||||
appVersionName = '0.9.2b'
|
||||
|
||||
appJavaCompatibility = JavaVersion.VERSION_1_8
|
||||
|
|
|
@ -73,7 +73,7 @@ public class NecromancerSprite extends MobSprite {
|
|||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
if (summoningBones != null){
|
||||
if (summoningBones != null && ((Necromancer) ch).summoningPos != -1){
|
||||
summoningBones.visible = Dungeon.level.heroFOV[((Necromancer) ch).summoningPos];
|
||||
}
|
||||
}
|
||||
|
|
|
@ -84,7 +84,8 @@ public class v0_9_X_Changes {
|
|||
"_-_ Scrolls of remove curse being usable on items known to be uncursed\n" +
|
||||
"_-_ Pitfall traps affecting items in locked chests or shops\n" +
|
||||
"_-_ Various cases where teleportation could put the player onto traps\n" +
|
||||
"_-_ Iron stomach not working with viscocity glyph"));
|
||||
"_-_ Iron stomach not working with viscocity glyph\n" +
|
||||
"_-_ Web links not working on Android 11"));
|
||||
|
||||
changes = new ChangeInfo("v0.9.2a", false, null);
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
|
|
Loading…
Reference in New Issue
Block a user