v0.4.2: added support for Vertex Buffer Objects
This commit is contained in:
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02166c319b
commit
9663a47958
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@ -48,4 +48,8 @@ public class Attribute {
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public void vertexPointer( int size, int stride, FloatBuffer ptr ) {
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GLES20.glVertexAttribPointer( location, size, GLES20.GL_FLOAT, false, stride * Float.SIZE / 8, ptr );
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}
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public void vertexBuffer( int size, int stride, int offset) {
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GLES20.glVertexAttribPointer( location, size, GLES20.GL_FLOAT, false, stride * Float.SIZE / 8, offset * Float.SIZE / 8 );
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}
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}
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@ -0,0 +1,85 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2016 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.glwrap;
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import android.opengl.GLES20;
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import java.nio.FloatBuffer;
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import java.util.ArrayList;
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public class Vertexbuffer {
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private int id;
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private FloatBuffer vertices;
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private boolean needsUpdate;
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private static ArrayList<Vertexbuffer> buffers = new ArrayList<>();
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public Vertexbuffer( FloatBuffer vertices ) {
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int[] ptr = new int[1];
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GLES20.glGenBuffers( 1, ptr, 0 );
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id = ptr[0];
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this.vertices = vertices;
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buffers.add(this);
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//forces an update so the GL data isn't blank
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needsUpdate = true;
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updateGLData();
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}
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public void updateVertices( FloatBuffer vertices ){
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this.vertices = vertices;
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needsUpdate = true;
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}
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public void updateGLData(){
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if (!needsUpdate) return;
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vertices.position(0);
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bind();
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GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, (vertices.limit()*4), vertices, GLES20.GL_DYNAMIC_DRAW);
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release();
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needsUpdate = false;
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}
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public void bind(){
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GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, id);
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}
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public void release(){
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GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
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}
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public void delete(){
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GLES20.glDeleteBuffers(1, new int[]{id}, 0);
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buffers.remove(this);
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}
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public static void refreshAllBuffers(){
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for (Vertexbuffer buf : buffers) {
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buf.needsUpdate = true;
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buf.updateGLData();
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}
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}
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}
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@ -27,6 +27,7 @@ import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Matrix;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import android.graphics.Bitmap;
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import android.graphics.RectF;
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@ -38,6 +39,7 @@ public class BitmapText extends Visual {
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protected float[] vertices = new float[16];
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protected FloatBuffer quads;
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protected Vertexbuffer buffer;
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public int realLength;
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@ -58,15 +60,6 @@ public class BitmapText extends Visual {
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this.font = font;
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}
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@Override
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public void destroy() {
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text = null;
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font = null;
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vertices = null;
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quads = null;
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super.destroy();
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}
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@Override
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protected void updateMatrix() {
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// "origin" field is ignored
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@ -80,25 +73,37 @@ public class BitmapText extends Visual {
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public void draw() {
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super.draw();
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if (dirty) {
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updateVertices();
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quads.limit(quads.position());
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if (buffer == null)
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buffer = new Vertexbuffer(quads);
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else
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buffer.updateVertices(quads);
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}
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NoosaScript script = NoosaScript.get();
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font.texture.bind();
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if (dirty) {
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updateVertices();
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}
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script.camera( camera() );
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script.uModel.valueM4( matrix );
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script.lighting(
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rm, gm, bm, am,
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ra, ga, ba, aa );
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script.drawQuadSet( quads, realLength );
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script.drawQuadSet( buffer, realLength, 0 );
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}
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@Override
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public void destroy() {
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super.destroy();
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if (buffer != null)
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buffer.delete();
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}
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protected void updateVertices() {
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width = 0;
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@ -28,6 +28,7 @@ import javax.microedition.khronos.opengles.GL10;
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import com.watabou.glscripts.Script;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.input.Keys;
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import com.watabou.input.Touchscreen;
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import com.watabou.noosa.audio.Music;
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@ -242,9 +243,11 @@ public class Game extends Activity implements GLSurfaceView.Renderer, View.OnTou
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GLES20.glBlendFunc( GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA );
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GLES20.glEnable( GL10.GL_SCISSOR_TEST );
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//refreshes texture and vertex data stored on the gpu
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TextureCache.reload();
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RenderedText.reloadCache();
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Vertexbuffer.refreshAllBuffers();
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}
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protected void destroyGame() {
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@ -28,6 +28,7 @@ import android.graphics.RectF;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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public class Image extends Visual {
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@ -39,6 +40,7 @@ public class Image extends Visual {
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protected float[] vertices;
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protected FloatBuffer verticesBuffer;
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protected Vertexbuffer buffer;
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protected boolean dirty;
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@ -149,6 +151,16 @@ public class Image extends Visual {
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super.draw();
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if (dirty) {
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verticesBuffer.position( 0 );
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verticesBuffer.put( vertices );
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if (buffer == null)
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buffer = new Vertexbuffer( verticesBuffer );
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else
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buffer.updateVertices( verticesBuffer );
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dirty = false;
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}
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NoosaScript script = NoosaScript.get();
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texture.bind();
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@ -159,13 +171,15 @@ public class Image extends Visual {
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script.lighting(
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rm, gm, bm, am,
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ra, ga, ba, aa );
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if (dirty) {
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verticesBuffer.position( 0 );
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verticesBuffer.put( vertices );
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dirty = false;
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}
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script.drawQuad( verticesBuffer );
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script.drawQuad( buffer );
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}
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@Override
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public void destroy() {
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super.destroy();
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if (buffer != null)
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buffer.delete();
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}
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}
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@ -26,6 +26,7 @@ import java.nio.FloatBuffer;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import android.graphics.RectF;
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@ -34,7 +35,8 @@ public class NinePatch extends Visual {
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public SmartTexture texture;
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protected float[] vertices;
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protected FloatBuffer verticesBuffer;
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protected FloatBuffer quads;
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protected Vertexbuffer buffer;
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protected RectF outterF;
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protected RectF innerF;
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@ -49,6 +51,8 @@ public class NinePatch extends Visual {
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protected boolean flipHorizontal;
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protected boolean flipVertical;
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protected boolean dirty;
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public NinePatch( Object tx, int margin ) {
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this( tx, margin, margin, margin, margin );
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@ -73,7 +77,7 @@ public class NinePatch extends Visual {
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nHeight = height = h;
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vertices = new float[16];
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verticesBuffer = Quad.createSet( 9 );
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quads = Quad.createSet( 9 );
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marginLeft = left;
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marginRight = right;
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@ -88,7 +92,7 @@ public class NinePatch extends Visual {
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protected void updateVertices() {
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verticesBuffer.position( 0 );
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quads.position( 0 );
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float right = width - marginRight;
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float bottom = height - marginBottom;
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@ -105,33 +109,35 @@ public class NinePatch extends Visual {
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Quad.fill( vertices,
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0, marginLeft, 0, marginTop, outleft, inleft, outtop, intop );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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marginLeft, right, 0, marginTop, inleft, inright, outtop, intop );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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right, width, 0, marginTop, inright, outright, outtop, intop );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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0, marginLeft, marginTop, bottom, outleft, inleft, intop, inbottom );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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marginLeft, right, marginTop, bottom, inleft, inright, intop, inbottom );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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right, width, marginTop, bottom, inright, outright, intop, inbottom );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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0, marginLeft, bottom, height, outleft, inleft, inbottom, outbottom );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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marginLeft, right, bottom, height, inleft, inright, inbottom, outbottom );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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Quad.fill( vertices,
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right, width, bottom, height, inright, outright, inbottom, outbottom );
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verticesBuffer.put( vertices );
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quads.put( vertices );
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dirty = true;
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}
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public int marginLeft() {
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@ -195,6 +201,14 @@ public class NinePatch extends Visual {
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super.draw();
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if (dirty){
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if (buffer == null)
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buffer = new Vertexbuffer(quads);
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else
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buffer.updateVertices(quads);
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dirty = false;
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}
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NoosaScript script = NoosaScript.get();
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texture.bind();
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@ -206,7 +220,14 @@ public class NinePatch extends Visual {
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rm, gm, bm, am,
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ra, ga, ba, aa );
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script.drawQuadSet( verticesBuffer, 9 );
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script.drawQuadSet( buffer, 9, 0 );
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}
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@Override
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public void destroy() {
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super.destroy();
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if (buffer != null)
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buffer.delete();
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}
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}
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@ -30,6 +30,7 @@ import com.watabou.glscripts.Script;
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import com.watabou.glwrap.Attribute;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Uniform;
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import com.watabou.glwrap.Vertexbuffer;
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public class NoosaScript extends Script {
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@ -96,6 +97,20 @@ public class NoosaScript extends Script {
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GLES20.glDrawElements( GLES20.GL_TRIANGLES, Quad.SIZE, GLES20.GL_UNSIGNED_SHORT, 0 );
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}
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public void drawQuad( Vertexbuffer buffer ) {
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buffer.updateGLData();
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buffer.bind();
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aXY.vertexBuffer( 2, 4, 0 );
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aUV.vertexBuffer( 2, 4, 2 );
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buffer.release();
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GLES20.glDrawElements( GLES20.GL_TRIANGLES, Quad.SIZE, GLES20.GL_UNSIGNED_SHORT, 0 );
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}
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public void drawQuadSet( FloatBuffer vertices, int size ) {
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GLES20.glDrawElements( GLES20.GL_TRIANGLES, Quad.SIZE * size, GLES20.GL_UNSIGNED_SHORT, 0 );
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}
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public void drawQuadSet( Vertexbuffer buffer, int length, int offset ){
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if (length == 0) {
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return;
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}
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buffer.updateGLData();
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buffer.bind();
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aXY.vertexBuffer( 2, 4, 0 );
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aUV.vertexBuffer( 2, 4, 2 );
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buffer.release();
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GLES20.glDrawElements( GLES20.GL_TRIANGLES, Quad.SIZE * length, GLES20.GL_UNSIGNED_SHORT, Quad.SIZE * offset );
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}
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public void lighting( float rm, float gm, float bm, float am, float ra, float ga, float ba, float aa ) {
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uColorM.value4f( rm, gm, bm, am );
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@ -26,6 +26,7 @@ import java.nio.FloatBuffer;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.Rect;
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import android.graphics.RectF;
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@ -47,6 +48,7 @@ public class Tilemap extends Visual {
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protected short[] bufferPositions;
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protected short bufferLength;
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protected FloatBuffer quads;
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protected Vertexbuffer buffer;
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public Rect updated;
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float x2 = x1 + cellW;
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int pos = i * mapWidth + updated.left;
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quads.position( 16 * pos );
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for (int j=updated.left; j < updated.right; j++) {
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super.draw();
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if (!updated.isEmpty()) {
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updateVertices();
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quads.limit(bufferLength*16);
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if (buffer == null)
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buffer = new Vertexbuffer(quads);
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else
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buffer.updateVertices(quads);
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}
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NoosaScript script = NoosaScript.get();
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texture.bind();
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rm, gm, bm, am,
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ra, ga, ba, aa );
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if (!updated.isEmpty()) {
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quads.limit(quads.capacity());
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updateVertices();
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quads.limit(bufferLength);
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}
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script.camera( camera );
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script.drawQuadSet( quads, bufferLength );
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script.drawQuadSet( buffer, bufferLength, 0 );
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}
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@Override
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public void destroy() {
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super.destroy();
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if (buffer != null)
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buffer.delete();
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}
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protected boolean needsRender(int pos){
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return true;
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}
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