v0.9.2: fixed vision range errors caused by new talent

This commit is contained in:
Evan Debenham 2021-02-19 21:07:35 -05:00
parent 6855ad516d
commit 943e316e31

View File

@ -699,8 +699,7 @@ public class Dungeon {
}
public static void observe(){
int dist = Dungeon.hero.viewDistance;
dist *= 1f + 0.25f*Dungeon.hero.pointsInTalent(Talent.FARSIGHT);
int dist = 8 + 2*Dungeon.hero.pointsInTalent(Talent.FARSIGHT);
observe( dist+1 );
}