diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java index c604afe0b..cdc179c70 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java @@ -31,17 +31,17 @@ public enum HeroSubClass { "significantly increasing his damage output." ), WARLOCK( "warlock", - "After killing an enemy the _Warlock_ consumes its soul. " + - "It heals his wounds and satisfies his hunger." ), + "Normal food does not satisfy the _Warlock_. " + + "Instead, after killing an enemy, he consumes its soul to heal his wounds and satisfy hunger." ), BATTLEMAGE( "battlemage", - "When fighting with a wand in his hands, the _Battlemage_ inflicts additional damage depending " + - "on the current number of charges. Every successful hit restores 1 charge to this wand." ), + "When fighting with his staff, the _Battlemage_ conjures bonus effects depending on the wand " + + "his staff is imbued with. His staff will also gain charge through combat." ), ASSASSIN( "assassin", "When performing a surprise attack, the _Assassin_ inflicts additional damage to his target." ), FREERUNNER( "freerunner", "The _Freerunner_ moves faster when he unencumbered and not starving, " + - "if he is invisible, this speed boost is much stronger." ), + "if he is invisible, this speed boost is much stronger." ), SNIPER( "sniper", "_Snipers_ are able to detect weak points in an enemy's armor, " +