V0.2.0: final commit!
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parent
f0c00d8961
commit
93b7d2ea3f
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@ -2,7 +2,7 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="5"
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android:versionCode="5"
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android:versionName="0.2.0INDEV"
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android:versionName="0.2.0"
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android:installLocation="auto">
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -41,11 +41,11 @@ public class WelcomeScene extends PixelScene {
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private static final String TXT_Future =
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon.\n\n"+
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon.\n\n"+
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"You have either just reverted to a previous version, or something has gone buggy.\n\n"+
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"You have either messing around with backup software, or something has gone buggy.\n\n"+
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"Regardless, tread with caution! Your saves may contain things which don't exist in this version, "+
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"Regardless, tread with caution! Your saves may contain things which don't exist in this version, "+
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"this could cause some very weird errors to occur.";
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"this could cause some very weird errors to occur.";
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private static final String LNK = "goo.gl/CwrJd6";
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private static final String LNK = "https://drive.google.com/folderview?id=0B1jhmo3hgqJtWWM0M2VQOGpiLTQ";
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@Override
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@Override
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public void create() {
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public void create() {
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@ -113,7 +113,7 @@ public class WelcomeScene extends PixelScene {
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RedButton revert = new RedButton("Revert") {
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RedButton revert = new RedButton("Revert") {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://" + LNK));
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Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse(LNK));
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Game.instance.startActivity(intent);
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Game.instance.startActivity(intent);
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}
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}
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};
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};
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