V0.2.0: Refined Cloak of Shadows implementation, almost done.

This commit is contained in:
Evan Debenham 2014-08-26 01:19:17 -04:00
parent c8ffb41754
commit 92e664472b
5 changed files with 103 additions and 22 deletions

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@ -20,6 +20,7 @@ package com.shatteredpixel.shatteredpixeldungeon.actors;
import java.util.HashSet; import java.util.HashSet;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.*; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.*;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
import com.watabou.noosa.audio.Sample; import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
@ -395,7 +396,7 @@ public abstract class Char extends Actor {
sprite.remove( CharSprite.State.BURNING ); sprite.remove( CharSprite.State.BURNING );
} else if (buff instanceof Levitation) { } else if (buff instanceof Levitation) {
sprite.remove( CharSprite.State.LEVITATING ); sprite.remove( CharSprite.State.LEVITATING );
} else if (buff instanceof Invisibility && invisible <= 0) { } else if (buff instanceof Invisibility || buff instanceof CloakOfShadows.cloakStealth && invisible <= 0) {
sprite.remove( CharSprite.State.INVISIBLE ); sprite.remove( CharSprite.State.INVISIBLE );
} else if (buff instanceof Paralysis) { } else if (buff instanceof Paralysis) {
sprite.remove( CharSprite.State.PARALYSED ); sprite.remove( CharSprite.State.PARALYSED );

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@ -19,7 +19,7 @@ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakofShadows; import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
public class Invisibility extends FlavourBuff { public class Invisibility extends FlavourBuff {
@ -57,8 +57,9 @@ public class Invisibility extends FlavourBuff {
if (buff != null && Dungeon.hero.visibleEnemies() > 0) { if (buff != null && Dungeon.hero.visibleEnemies() > 0) {
buff.detach(); buff.detach();
} }
CloakofShadows.cloakStealth cloakBuff = Dungeon.hero.buff( CloakofShadows.cloakStealth.class ); CloakOfShadows.cloakStealth cloakBuff = Dungeon.hero.buff( CloakOfShadows.cloakStealth.class );
if (cloakBuff != null && Dungeon.hero.visibleEnemies() > 0) { if (cloakBuff != null && Dungeon.hero.visibleEnemies() > 0) {
cloakBuff.act();
cloakBuff.detach(); cloakBuff.detach();
} }
} }

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@ -22,9 +22,9 @@ import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.items.TomeOfMastery; import com.shatteredpixel.shatteredpixeldungeon.items.TomeOfMastery;
import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor; import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food; import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength; import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfShadows;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfIdentify; import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfIdentify;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping; import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfMagicMissile; import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfMagicMissile;
@ -140,7 +140,7 @@ public enum HeroClass {
private static void initRogue( Hero hero ) { private static void initRogue( Hero hero ) {
(hero.belongings.weapon = new Dagger()).identify(); (hero.belongings.weapon = new Dagger()).identify();
(hero.belongings.armor = new ClothArmor()).identify(); (hero.belongings.armor = new ClothArmor()).identify();
(hero.belongings.misc1 = new RingOfShadows()).upgrade().identify(); hero.belongings.misc1 = new CloakOfShadows();
new Dart( 8 ).identify().collect(); new Dart( 8 ).identify().collect();
new Food().identify().collect(); new Food().identify().collect();

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@ -6,6 +6,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.items.KindofMisc; import com.shatteredpixel.shatteredpixeldungeon.items.KindofMisc;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.utils.Bundle;
import java.util.ArrayList; import java.util.ArrayList;
@ -19,7 +20,7 @@ public class Artifact extends KindofMisc {
protected Buff passiveBuff; protected Buff passiveBuff;
protected Buff activeBuff; protected Buff activeBuff;
protected int level = 0; protected int level = 1;
protected int charge = 0; protected int charge = 0;
protected int chargeCap; protected int chargeCap;
@ -113,4 +114,19 @@ public class Artifact extends KindofMisc {
public class ArtifactBuff extends Buff { public class ArtifactBuff extends Buff {
} }
@Override
public void storeInBundle( Bundle bundle ) {
bundle.put( "level", level );
bundle.put( "charge", charge );
}
@Override
public void restoreFromBundle( Bundle bundle ) {
level = bundle.getInt("level");
charge = bundle.getInt("charge");
}
} }

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@ -6,28 +6,40 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils; import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.watabou.noosa.audio.Sample; import com.watabou.noosa.audio.Sample;
import com.watabou.noosa.tweeners.AlphaTweener;
import com.watabou.utils.Bundle;
import java.util.ArrayList; import java.util.ArrayList;
/** /**
* Created by debenhame on 25/08/2014. * Created by debenhame on 25/08/2014.
*/ */
public class CloakofShadows extends Artifact { public class CloakOfShadows extends Artifact {
//TODO: add requirements for entering stealth, add levelling mechanic, add bundle support, add polish //TODO: refine requirements for entering stealth, finish bundle support, add polish
//TODO: known bugs: first tick of stealth sometimes too quick.
{ {
name = "Cloak of Shadows"; name = "Cloak of Shadows";
image = ItemSpriteSheet.ARTIFACT_CLOAK; image = ItemSpriteSheet.ARTIFACT_CLOAK;
level = 1;
charge = level+4;
chargeCap = level+4;
} }
private boolean stealthed = false; private boolean stealthed = false;
private int exp = 0;
public static final String AC_STEALTH = "STEALTH"; public static final String AC_STEALTH = "STEALTH";
private static final String TXT_STATUS = "%d/%d"; private static final String TXT_STATUS = "%d/%d";
private int cooldown = 0;
@Override @Override
public ArrayList<String> actions( Hero hero ) { public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero ); ArrayList<String> actions = super.actions( hero );
@ -41,21 +53,43 @@ public class CloakofShadows extends Artifact {
if (action.equals( AC_STEALTH )) { if (action.equals( AC_STEALTH )) {
if (!stealthed){ if (!stealthed){
if (cooldown <= 0) {
stealthed = true; stealthed = true;
Sample.INSTANCE.play( Assets.SND_MELD ); Sample.INSTANCE.play(Assets.SND_MELD);
activeBuff = activeBuff(); activeBuff = activeBuff();
activeBuff.attachTo(hero); activeBuff.attachTo(hero);
if (hero.sprite.parent != null) {
hero.sprite.parent.add(new AlphaTweener(hero.sprite, 0.4f, 0.4f));
} else {
hero.sprite.alpha(0.4f);
}
hero.sprite.operate(hero.pos);
GLog.i("Your cloak blends you into the shadows.");
} else {
GLog.i("Your cloak needs " + cooldown + " more rounds to re-energize.");
}
} else { } else {
stealthed = false; stealthed = false;
hero.remove(activeBuff); activeBuff.detach();
activeBuff = null; activeBuff = null;
hero.sprite.operate( hero.pos );
GLog.i("You return from behind your cloak.");
} }
} else { } else {
if (stealthed) {
stealthed = false;
activeBuff.detach();
activeBuff = null;
GLog.i("You return from behind your cloak.");
}
super.execute(hero, action); super.execute(hero, action);
} }
} }
@Override @Override
@ -71,12 +105,12 @@ public class CloakofShadows extends Artifact {
@Override @Override
public String desc() { public String desc() {
//TODO: add description //TODO: add description
return "Need to add a description."; return "Current CD = " + cooldown;
} }
@Override @Override
public String status() { public String status() {
return Utils.format(TXT_STATUS, charge, level+4); return Utils.format(TXT_STATUS, charge, chargeCap);
} }
@Override @Override
@ -85,20 +119,23 @@ public class CloakofShadows extends Artifact {
} }
public class cloakRecharge extends ArtifactBuff{ public class cloakRecharge extends ArtifactBuff{
int partialCharge = 0; double partialCharge = 0;
@Override @Override
public boolean act() { public boolean act() {
if (charge < level+4) { if (charge < chargeCap) {
if (!stealthed) if (!stealthed)
partialCharge += (level + 4) / 300; partialCharge += (chargeCap * 0.00334);
if (partialCharge >= 100) { if (partialCharge >= 1) {
charge++; charge++;
partialCharge -= 100; partialCharge -= 1;
} }
} else } else
partialCharge = 0; partialCharge = 0;
if (cooldown > 0)
cooldown --;
spend( TICK ); spend( TICK );
return true; return true;
@ -125,8 +162,20 @@ public class CloakofShadows extends Artifact {
@Override @Override
public boolean act(){ public boolean act(){
charge--; charge--;
if (charge <= 0) if (charge <= 0) {
detach(); detach();
GLog.w("Your cloak has run out of energy.");
} else if (charge == 2)
GLog.w("Your cloak is almost out of energy.");
exp += 10 + ((Hero)target).lvl;
if (exp >= level*50 && level < 26) {
exp -= level*50;
GLog.p("Your Cloak Grows Stronger!");
level++;
chargeCap++;
}
spend( TICK ); spend( TICK );
@ -142,7 +191,21 @@ public class CloakofShadows extends Artifact {
public void detach() { public void detach() {
target.invisible--; target.invisible--;
stealthed = false; stealthed = false;
cooldown = 18 - (level / 2);
super.detach(); super.detach();
} }
} }
@Override
public void storeInBundle( Bundle bundle ) {
super.storeInBundle(bundle);
//bundle.put("stealthed", stealthed);
}
@Override
public void restoreFromBundle( Bundle bundle ) {
super.restoreFromBundle(bundle);
chargeCap = level+4;
//stealthed = bundle.getBoolean("stealthed");
}
} }