v0.4.1: removed a couple shopping messages for easier i18n

This commit is contained in:
Evan Debenham 2016-07-11 00:46:27 -04:00 committed by Evan Debenham
parent 475d78cd05
commit 925d2f5eb9
2 changed files with 0 additions and 7 deletions

View File

@ -116,9 +116,6 @@ windows.wndtradeitem.sell=Sell for %dg
windows.wndtradeitem.sell_1=Sell 1 for %dg
windows.wndtradeitem.sell_all=Sell all for %dg
windows.wndtradeitem.cancel=Never mind
windows.wndtradeitem.sold=You've sold your %1$s for %2$dg
windows.wndtradeitem.bought=You've bought %1$s for %2$dg
windows.wndtradeitem.stole=You've stolen the %s
windows.wndwandmaker.dust=Oh, I see you have the dust! Don't worry about the wraiths, I can deal with them. As I promised, you can choose one of my high quality wands.
windows.wndwandmaker.ember=Oh, I see you have the embers! I do hope the fire elemental wasn't too much trouble. As I promised, you can choose one of my high quality wands.

View File

@ -145,7 +145,6 @@ public class WndTradeItem extends Window {
if(thievery.steal(price)){
Hero hero = Dungeon.hero;
Item item = heap.pickUp();
GLog.i( Messages.get(WndTradeItem.class, "stole", item.name()) );
hide();
if (!item.doPickUp( hero )) {
@ -248,7 +247,6 @@ public class WndTradeItem extends Window {
int price = item.price();
new Gold( price ).doPickUp( hero );
GLog.i( Messages.get(this, "sold"), item.name(), price );
}
}
@ -265,8 +263,6 @@ public class WndTradeItem extends Window {
int price = price( item );
Dungeon.gold -= price;
GLog.i( Messages.get(this, "bought"), item.name(), price );
if (!item.doPickUp( hero )) {
Dungeon.level.drop( item, heap.pos ).sprite.drop();
}