v0.4.3: improved visuals for mage's staff

This commit is contained in:
Evan Debenham 2016-10-10 23:18:23 -04:00
parent 4bc9a0c453
commit 8fc901c985
13 changed files with 46 additions and 34 deletions

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@ -242,8 +242,8 @@ public abstract class Wand extends Item {
particle.color(0xFFFFFF); particle.am = 0.3f;
particle.setLifespan( 1f);
particle.speed.polar( Random.Float(PointF.PI2), 2f );
particle.setSize( 1f, 2.5f );
particle.radiateXY(1f);
particle.setSize( 1f, 2f );
particle.radiateXY(0.5f);
}
protected void wandUsed() {

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@ -167,10 +167,10 @@ public class WandOfBlastWave extends DamageWand {
@Override
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( 0x664422 ); particle.am = 0.6f;
particle.setLifespan(2f);
particle.setLifespan(3f);
particle.speed.polar(Random.Float(PointF.PI2), 0.3f);
particle.setSize( 1f, 2f);
particle.radiateXY(3f);
particle.radiateXY(2.5f);
}
public static class BlastWave extends Image {

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@ -111,10 +111,10 @@ public class WandOfCorruption extends Wand {
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( 0 );
particle.am = 0.6f;
particle.setLifespan(0.8f);
particle.acc.set(0, 20);
particle.setSize( 0f, 3f);
particle.shuffleXY(2f);
particle.setLifespan(2f);
particle.speed.set(0, 5);
particle.setSize( 0.5f, 2f);
particle.shuffleXY(1f);
}
}

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@ -127,10 +127,10 @@ public class WandOfDisintegration extends DamageWand {
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color(0x220022);
particle.am = 0.6f;
particle.setLifespan(0.6f);
particle.acc.set(40, -40);
particle.setSize(0f, 3f);
particle.shuffleXY(2f);
particle.setLifespan(1f);
particle.acc.set(10, -10);
particle.setSize( 0.5f, 3f);
particle.shuffleXY(1f);
}
}

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@ -186,7 +186,7 @@ public class WandOfFireblast extends DamageWand {
particle.setLifespan(0.6f);
particle.acc.set(0, -40);
particle.setSize( 0f, 3f);
particle.shuffleXY(2f);
particle.shuffleXY( 1.5f );
}
}

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@ -114,12 +114,12 @@ public class WandOfFrost extends DamageWand {
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color(0x88CCFF);
particle.am = 0.6f;
particle.setLifespan(1.5f);
particle.setLifespan(2f);
float angle = Random.Float(PointF.PI2);
particle.speed.polar( angle, 2f);
particle.acc.set( 0f, 1f);
particle.setSize( 0f, 1.5f);
particle.radiateXY(Random.Float(2f));
particle.radiateXY(Random.Float(1f));
}
}

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@ -147,8 +147,8 @@ public class WandOfLightning extends DamageWand {
particle.speed.polar(-Random.Float(3.1415926f), 6f);
particle.setSize(0f, 1.5f);
particle.sizeJitter = 1f;
particle.shuffleXY(2f);
float dst = Random.Float(2f);
particle.shuffleXY(1f);
float dst = Random.Float(1f);
particle.x -= dst;
particle.y += dst;
}

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@ -144,11 +144,11 @@ public class WandOfPrismaticLight extends DamageWand {
@Override
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( Random.Int( 0x1000000 ) );
particle.am = 0.3f;
particle.am = 0.5f;
particle.setLifespan(1f);
particle.speed.polar(Random.Float(PointF.PI2), 2f);
particle.setSize( 1f, 2.5f);
particle.radiateXY(1f);
particle.setSize( 1f, 2f);
particle.radiateXY( 0.5f);
}
}

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@ -235,9 +235,9 @@ public class WandOfRegrowth extends Wand {
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( ColorMath.random(0x004400, 0x88CC44) );
particle.am = 1f;
particle.setLifespan(1.2f);
particle.setSize( 1f, 2f);
particle.shuffleXY(1f);
particle.setLifespan(1f);
particle.setSize( 1f, 1.5f);
particle.shuffleXY(0.5f);
float dst = Random.Float(11f);
particle.x -= dst;
particle.y += dst;

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@ -209,10 +209,10 @@ public class WandOfTransfusion extends Wand {
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( 0xCC0000 );
particle.am = 0.6f;
particle.setLifespan(0.8f);
particle.setLifespan(1f);
particle.speed.polar( Random.Float(PointF.PI2), 2f );
particle.setSize( 1f, 2.5f);
particle.radiateXY(1f);
particle.setSize( 1f, 2f);
particle.radiateXY(0.5f);
}
private static final String FREECHARGE = "freecharge";

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@ -34,6 +34,7 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Callback;
import com.watabou.utils.ColorMath;
import com.watabou.utils.PathFinder;
public class WandOfVenom extends Wand {
@ -72,11 +73,12 @@ public class WandOfVenom extends Wand {
@Override
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( 0x8844FF ); particle.am = 0.6f;
particle.setLifespan(0.6f);
particle.acc.set(0, 40);
particle.setSize( 0f, 3f);
particle.shuffleXY(2f);
particle.color( ColorMath.random( 0x8844FF, 0x00FF00) );
particle.am = 0.6f;
particle.setLifespan( 1f );
particle.acc.set(0, 20);
particle.setSize( 0.5f, 2f);
particle.shuffleXY( 1f );
}
}

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@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.QuickSlot;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
@ -37,6 +38,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfRegrowth;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndItem;
@ -193,7 +195,15 @@ public class MagesStaff extends MeleeWeapon {
name = Messages.get(wand, "staff_name");
//This is necessary to reset any particles.
//FIXME this is gross, should implement a better way to fully reset quickslot visuals
int slot = Dungeon.quickslot.getSlot(this);
if (slot != -1){
Dungeon.quickslot.clearSlot(slot);
updateQuickslot();
Dungeon.quickslot.setSlot( slot, this );
updateQuickslot();
}
return this;
}
@ -257,9 +267,9 @@ public class MagesStaff extends MeleeWeapon {
public Emitter emitter() {
if (wand == null) return null;
Emitter emitter = new Emitter();
emitter.pos(12.5f, 2.5f);
emitter.pos(12.5f, 3);
emitter.fillTarget = false;
emitter.pour(StaffParticleFactory, 0.06f);
emitter.pour(StaffParticleFactory, 0.1f);
return emitter;
}