v0.9.3: DK summons now press cells as they appear
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@ -531,6 +531,7 @@ public class DwarfKing extends Mob {
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m.pos = pos;
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m.pos = pos;
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m.maxLvl = -2;
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m.maxLvl = -2;
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GameScene.add(m);
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GameScene.add(m);
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Dungeon.level.occupyCell(m);
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m.state = m.HUNTING;
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m.state = m.HUNTING;
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if (((DwarfKing)target).phase == 2){
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if (((DwarfKing)target).phase == 2){
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Buff.affect(m, KingDamager.class);
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Buff.affect(m, KingDamager.class);
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