V0.2.1 : actually reduced damage from Chalice of Blood (v0.2.0a fix only reduced calc for warning, D'OH!)

This commit is contained in:
Evan Debenham 2014-10-11 16:59:16 -04:00
parent 8525e8db89
commit 8d6207dec0

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@ -74,9 +74,7 @@ public class ChaliceOfBlood extends Artifact {
} }
private void prick(Hero hero){ private void prick(Hero hero){
int damage = (level*2)*(level*2); int damage = 3*(level*level);
Earthroot.Armor armor = hero.buff(Earthroot.Armor.class); Earthroot.Armor armor = hero.buff(Earthroot.Armor.class);
if (armor != null) { if (armor != null) {