v0.6.3a: fixed various rare crashes with the alchemy window

This commit is contained in:
Evan Debenham 2018-02-19 13:50:31 -05:00
parent 6d53f238bc
commit 8d09f897a5

View File

@ -86,6 +86,7 @@ public class WndAlchemy extends Window {
h += desc.height() + 6;
synchronized (inputs) {
for (int i = 0; i < inputs.length; i++) {
inputs[i] = new WndBlacksmith.ItemButton() {
@Override
@ -105,6 +106,7 @@ public class WndAlchemy extends Window {
add(inputs[i]);
h += BTN_SIZE + 2;
}
}
btnCombine = new RedButton(""){
Image arrow;
@ -211,7 +213,8 @@ public class WndAlchemy extends Window {
protected WndBag.Listener itemSelector = new WndBag.Listener() {
@Override
public void onSelect( Item item ) {
if (item != null) {
synchronized (inputs) {
if (item != null && inputs[0] != null) {
for (int i = 0; i < inputs.length; i++) {
if (inputs[i].item == null) {
if (item instanceof Dart) {
@ -222,9 +225,10 @@ public class WndAlchemy extends Window {
break;
}
}
}
updateState();
}
}
}
};
private<T extends Item> ArrayList<T> filterInput(Class<? extends T> itemClass){
@ -276,8 +280,9 @@ public class WndAlchemy extends Window {
Dungeon.level.drop(result, Dungeon.hero.pos);
}
synchronized (inputs) {
for (int i = 0; i < inputs.length; i++) {
if (inputs[i].item != null) {
if (inputs[i] != null && inputs[i].item != null) {
if (inputs[i].item.quantity() <= 0) {
inputs[i].slot.item(new WndBag.Placeholder(ItemSpriteSheet.SOMETHING));
inputs[i].item = null;
@ -286,6 +291,7 @@ public class WndAlchemy extends Window {
}
}
}
}
btnCombine.enable(false);
}