v0.3.0b: wand of frost now freezes heaps

This commit is contained in:
Evan Debenham 2015-05-28 14:02:42 -04:00 committed by Evan Debenham
parent 0efb22db42
commit 8cbdc6500a

View File

@ -1,12 +1,14 @@
package com.shatteredpixel.shatteredpixeldungeon.items.wands;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Chill;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Frost;
import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Slow;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
@ -57,6 +59,12 @@ public class WandOfFrost extends Wand {
}
}
}
Heap heap = Dungeon.level.heaps.get(bolt.collisionPos);
if (heap != null) {
heap.freeze();
}
}
@Override