diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java index 0dbfd36ee..b913666f7 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java @@ -389,7 +389,7 @@ public abstract class Char extends Actor { if (buff(FireImbue.class) != null) buff(FireImbue.class).proc(enemy); if (buff(FrostImbue.class) != null) buff(FrostImbue.class).proc(enemy); - if (enemy.isAlive() && prep != null && prep.canKO(enemy)){ + if (enemy.isAlive() && enemy.alignment != alignment && prep != null && prep.canKO(enemy)){ enemy.HP = 0; if (!enemy.isAlive()) { enemy.die(this);