v0.3.0c: manifest commit
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="43"
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android:versionName="0.3.0b"
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android:versionCode="44"
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android:versionName="0.3.0c"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -310,8 +310,7 @@ public abstract class Level implements Bundlable {
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adjustMapSize();
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//for pre-0.3.0c saves
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//TODO: update to final value of 44 after testing
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if (version < 43){
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if (version < 44){
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map = Terrain.convertTrapsFrom43( map, traps );
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}
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@ -30,13 +30,24 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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private static final String TXT_Update =
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"v0.3.0c:\n" +
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"- Lots of under-the-hood changes\n" +
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"(let me know if you run into any bugs)\n" +
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"- Many bugfixes\n" +
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"Rebalances:\n" +
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"- Wand of Corruption & Venom rebalanced.\n" +
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"- Mages staff now has +1 max charges\n" +
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"- Mage now partially IDs wands on use\n" +
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"- Magic missile wand reduced to 3 max charges\n" +
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"- Warlock gets more recharge from food\n" +
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"- Battlemage only recharges his staff\n" +
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"- Many battlemage effects tweaked\n" +
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"- Yog Dzewa now heals 1hp per turn\n" +
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"\n" +
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"v0.3.0b & v0.3.0a:\n" +
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"- Fixed many bugs\n" +
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"- Buffed mage and huntress base damages to compensate for increased rat numbers on floor 1.\n" +
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"\n" +
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"I am still looking for bug reports and feedback on the latest update, make sure to let me know if you have any thoughts!\n" +
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"\n" +
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"\n" +
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"v0.3.0:\n" +
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"Mage reworked!:\n" +
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"- No longer starts with knuckledusters or a wand\n" +
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