v0.5.0: updated prison visuals

This commit is contained in:
Evan Debenham 2016-12-29 11:44:02 -05:00
parent b994e20a08
commit 8a51b38422
3 changed files with 2 additions and 2 deletions

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@ -195,11 +195,11 @@ public class PrisonLevel extends RegularLevel {
this.pos = pos;
PointF p = DungeonTilemap.tileCenterToWorld( pos );
pos( p.x - 1, p.y + 3, 2, 0 );
pos( p.x - 1, p.y + 2, 2, 0 );
pour( FlameParticle.FACTORY, 0.15f );
add( new Halo( 16, 0xFFFFCC, 0.2f ).point( p.x, p.y ) );
add( new Halo( 12, 0xFFFFCC, 0.4f ).point( p.x, p.y + 1 ) );
}
@Override