From 8986b805d35e0a853856cc6e1e33f1a0bd9dc520 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 7 Apr 2018 20:37:32 -0400 Subject: [PATCH] v0.6.4a: fixed cases where darts would drop in the incorrect place --- .../items/weapon/missiles/darts/TippedDart.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/darts/TippedDart.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/darts/TippedDart.java index 6de37ef29..e51777cc8 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/darts/TippedDart.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/darts/TippedDart.java @@ -61,7 +61,7 @@ public abstract class TippedDart extends Dart { if (enemy.isAlive()) Buff.affect(enemy, PinCushion.class).stick(new Dart()); else - Dungeon.level.drop( new Dart(), cell ).sprite.drop(); + Dungeon.level.drop( new Dart(), enemy.pos ).sprite.drop(); } @Override