v0.9.1a: increased how much loading is sped up in debug mode
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@ -148,7 +148,7 @@ public class InterlevelScene extends PixelScene {
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fadeTime += 0.5f; //adds 1 second total
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fadeTime += 0.5f; //adds 1 second total
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//speed up transition when debugging
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//speed up transition when debugging
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} else if (DeviceCompat.isDebug()){
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} else if (DeviceCompat.isDebug()){
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fadeTime /= 2;
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fadeTime = 0f;
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}
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}
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SkinnedBlock bg = new SkinnedBlock(Camera.main.width, Camera.main.height, loadingAsset ){
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SkinnedBlock bg = new SkinnedBlock(Camera.main.width, Camera.main.height, loadingAsset ){
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