v0.6.3b: fixed mimics not dropping loot on corruption
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@ -94,15 +94,15 @@ public class Mimic extends Mob {
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}
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@Override
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public void die( Object cause ) {
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super.die( cause );
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public void rollToDropLoot(){
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if (items != null) {
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for (Item item : items) {
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Dungeon.level.drop( item, pos ).sprite.drop();
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}
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items = null;
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}
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super.rollToDropLoot();
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}
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@Override
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