diff --git a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties index e0bede6c5..92339defb 100644 --- a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties +++ b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties @@ -431,7 +431,7 @@ actors.mobs.goo.pumpup=Goo is pumping itself up! actors.mobs.goo.enraged=enraged actors.mobs.goo.gluuurp=GLUUUURP! actors.mobs.goo.rankings_desc=Absorbed by the Goo -actors.mobs.goo.desc=Little is known about The Goo. It's quite possible that it is not even a creature, but rather a conglomerate of vile substances from the sewers that somehow gained basic intelligence. Regardless, dark magic is certainly what has allowed Goo to exist.\n\nIts gelatinous nature has let it absorb lots of dark energy, you feel a chill just from being near. If goo is able to attack with this energy you won't live for long. +actors.mobs.goo.desc=Little is known about The Goo. It's quite possible that it is not even a creature, but rather a conglomerate of vile substances from the sewers that somehow gained basic intelligence. Regardless, dark magic is certainly what has allowed Goo to exist.\n\nIts gelatinous nature has let it absorb lots of dark energy, you feel a chill just from being near. If Goo is able to attack with this energy you won't live for long. actors.mobs.greatcrab.name=great crab actors.mobs.greatcrab.noticed=The crab notices the attack and blocks with its massive claw. diff --git a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties index 3780ff818..7a40c61dc 100644 --- a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties +++ b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties @@ -865,7 +865,7 @@ items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of items.weapon.melee.gauntlet.name=stone gauntlet items.weapon.melee.gauntlet.stats_desc=This is a very fast weapon.\nThis weapon blocks some damage. -items.weapon.melee.gauntlet.desc=This massive gauntlet is made of crimson fabric with heavy magical stone layered ontop. The fabric tightens around you, making the thick stone plates almost like a second skin. Swinging such a heavy weapon require strength, but adds tremendous force to your blows. +items.weapon.melee.gauntlet.desc=This massive gauntlet is made of crimson fabric with heavy magical stone layered on top. The fabric tightens around you, making the thick stone plates almost like a second skin. Swinging such a heavy weapon requires strength, but adds tremendous force to your blows. items.weapon.melee.glaive.name=glaive items.weapon.melee.glaive.stats_desc=This is a rather slow weapon.\nThis weapon has extra reach. @@ -1004,7 +1004,7 @@ items.weapon.missiles.bolas.desc=These unusual ranged weapons aren't very damagi items.weapon.missiles.boomerang.name=boomerang items.weapon.missiles.boomerang.desc=Thrown to the enemy this flat curved wooden missile will return to the hands of its thrower. -items.weapon.missiles.boomerang.durability=Due it its solid construction, this boomerang will not break from use. +items.weapon.missiles.boomerang.durability=Due to its solid construction, this boomerang will not break from use. items.weapon.missiles.curaredart.name=curare dart items.weapon.missiles.curaredart.desc=These darts are tipped with an earthroot-based compound which will paralyze their target for a short time. diff --git a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/journal/journal.properties b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/journal/journal.properties index 7539d22a4..a29462674 100644 --- a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/journal/journal.properties +++ b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/journal/journal.properties @@ -18,7 +18,7 @@ journal.document.adventurers_guide.dieing.body=If a situation is looking grim, t journal.document.adventurers_guide.looting.title=Effective Looting journal.document.adventurers_guide.looting.body=Specific rooms will often contain better loot than others. Some of these rooms will be behind locked doors, or will contain obstacles which must be navigated past.\n\nWhenever an obstacle like this blocks your progress, look for a solution nearby. Whether it's a key or something more crafty, there is usually a tool you can use on the same floor.\n\nPotions of strength and scrolls of upgrade are an excellent measure of how well you're exploring and looting. You will be able to find 3 scrolls of upgrade and 2 potions of strength per dungeon region.\n\n(You can see a list of important landmarks and unused keys in the notes tab of the journal window.) journal.document.adventurers_guide.magic.title=Magical Attacks -journal.document.adventurers_guide.magic.body=Magical attacks cut right through armor and are extremely difficult to dodge.\n\nThis means that damage you deal with wands will be very reliable, but also makes magical enemies extremely dangerous.\n\nMagical attacks always have a caveat though. In the case of wands its their limited charges, wands become almost useless if they aren't given time to recharge. Magic that enemies use will always have some form of weakness as well. \n\nWhen facing enemies that use magic it is extremely important to figure out how to evade their magic, rather than just eating the damage from it. +journal.document.adventurers_guide.magic.body=Magical attacks cut right through armor and are extremely difficult to dodge.\n\nThis means that damage you deal with wands will be very reliable, but also makes magical enemies extremely dangerous.\n\nMagical attacks always have a caveat though. In the case of wands it's their limited charges, wands become almost useless if they aren't given time to recharge. Magic that enemies use will always have some form of weakness as well. \n\nWhen facing enemies that use magic it is extremely important to figure out how to evade their magic, rather than just eating the damage from it. journal.notes$landmark.well_of_health=well of health journal.notes$landmark.well_of_awareness=well of awareness