diff --git a/core/src/main/AndroidManifest.xml b/core/src/main/AndroidManifest.xml index b2293b926..647caac9f 100644 --- a/core/src/main/AndroidManifest.xml +++ b/core/src/main/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java index 577c9913f..50b574cb9 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java @@ -106,7 +106,34 @@ public class ChangesScene extends PixelScene { }; add( list ); - ChangeInfo changes = new ChangeInfo("v0.6.1a", true, ""); + ChangeInfo changes = new ChangeInfo("v0.6.1b", true, ""); + changes.hardlight(Window.TITLE_COLOR); + infos.add(changes); + + changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.CHEST, null), "Sprites", + "Improved sprites for the following:\n" + + "_-_ Chests & Mimics\n" + + "_-_ Darts\n" + + "_-_ Javelins\n" + + "_-_ Tomahawks")); + changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"), + "Fixed (caused by 0.6.1):\n" + + "_-_ Hero automatically searching in cases when they shouldn't\n\n" + + "_-_ Transmuted items not being added to the journal items list\n\n" + + "_-_ Doors on floor 2 being hidden more often than they should be\n\n" + + "_-_ Frequent crashes for a tiny number of unlucky players (sorry!)\n\n" + + "Fixed (existed prior to 0.6.1):\n" + + "_-_ Numerous rare crash and freeze bugs\n" + + "_-_ Various minor bugs with the buff indicator\n" + + "_-_ Sleep-immune enemies being affected by magical sleep")); + changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"), + "Fixed an exploit where players could examine never-seen areas to determine the shape of a level. Examining any never-seen region will now always show nothing. Previously only examining outside of the level would show nothing.")); + changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "translation"), + "Fixed in English:\n" + + "_-_ Missing period in alarm trap description\n\n" + + "Various translation updates")); + + changes = new ChangeInfo("v0.6.1a", true, ""); changes.hardlight(Window.TITLE_COLOR); infos.add(changes); @@ -118,7 +145,7 @@ public class ChangesScene extends PixelScene { "Fixed (existed prior to 0.6.1):\n" + "_-_ Various crash bugs\n" + "_-_ Thieves being able to escape while visible\n" + - "_-_ Enemies not visually dieing in rare cases\n" + + "_-_ Enemies not visually dying in rare cases\n" + "_-_ Visuals flickering while zooming on low resolution devices.")); changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"), "_-_ As a result of the flickering bugfix, camera zooming will be a bit more rigid on low resolution devices.\n\n" +