v0.8.1: starflower more common, no longer has a chance to drop its seed
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@ -270,7 +270,7 @@ public class Generator {
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Earthroot.Seed.class,
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Dreamfoil.Seed.class,
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Starflower.Seed.class};
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SEED.defaultProbs = new float[]{ 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1 };
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SEED.defaultProbs = new float[]{ 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 2 };
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SEED.probs = SEED.defaultProbs.clone();
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SCROLL.classes = new Class<?>[]{
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@ -47,9 +47,6 @@ public class Starflower extends Plant {
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}
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}
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if (Random.Int(5) == 0){
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Dungeon.level.drop(new Seed(), pos).sprite.drop();
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}
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}
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public static class Seed extends Plant.Seed{
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