v0.9.2: fixed unintended code commit that slowed ghoul death animations
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@ -45,10 +45,10 @@ public class GhoulSprite extends MobSprite {
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attack = new Animation( 12, false );
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attack.frames( frames, 0, 8, 9 );
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crumple = new Animation( 1, false);
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crumple = new Animation( 15, false);
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crumple.frames( frames, 0, 10, 11, 12 );
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die = new Animation( 1, false );
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die = new Animation( 15, false );
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die.frames( frames, 0, 10, 11, 12, 13 );
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play( idle );
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