v0.3.4b: increased ax render scale of text to 6x

This commit is contained in:
Evan Debenham 2016-02-19 03:37:34 -05:00
parent 806547023d
commit 7b427ed9c2

View File

@ -198,8 +198,8 @@ public class PixelScene extends Scene {
}
public static RenderedText renderText( String text, int size ) {
//rendering above 5x is a waste of resources, can just scale from there.
int zoom = Math.min(defaultZoom, 5);
//rendering above 6x is a waste of resources, can just scale from there.
int zoom = Math.min(defaultZoom, 6);
RenderedText result = new RenderedText( text, size*zoom);
//adding 0.001f helps with smoothness on lower resolution devices.
result.scale.set(1/(float)zoom);
@ -211,7 +211,7 @@ public class PixelScene extends Scene {
}
public static RenderedTextMultiline renderMultiline( String text, int size ){
int zoom = Math.min(defaultZoom, 5);
int zoom = Math.min(defaultZoom, 6);
RenderedTextMultiline result = new RenderedTextMultiline( text, size*zoom);
result.zoom(1/(float)zoom);
return result;