v0.3.4b: increased ax render scale of text to 6x
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@ -198,8 +198,8 @@ public class PixelScene extends Scene {
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}
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}
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public static RenderedText renderText( String text, int size ) {
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public static RenderedText renderText( String text, int size ) {
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//rendering above 5x is a waste of resources, can just scale from there.
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//rendering above 6x is a waste of resources, can just scale from there.
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int zoom = Math.min(defaultZoom, 5);
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int zoom = Math.min(defaultZoom, 6);
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RenderedText result = new RenderedText( text, size*zoom);
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RenderedText result = new RenderedText( text, size*zoom);
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//adding 0.001f helps with smoothness on lower resolution devices.
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//adding 0.001f helps with smoothness on lower resolution devices.
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result.scale.set(1/(float)zoom);
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result.scale.set(1/(float)zoom);
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@ -211,7 +211,7 @@ public class PixelScene extends Scene {
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}
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}
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public static RenderedTextMultiline renderMultiline( String text, int size ){
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public static RenderedTextMultiline renderMultiline( String text, int size ){
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int zoom = Math.min(defaultZoom, 5);
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int zoom = Math.min(defaultZoom, 6);
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RenderedTextMultiline result = new RenderedTextMultiline( text, size*zoom);
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RenderedTextMultiline result = new RenderedTextMultiline( text, size*zoom);
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result.zoom(1/(float)zoom);
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result.zoom(1/(float)zoom);
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return result;
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return result;
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