diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/HighGrass.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/HighGrass.java index ed8384acb..c8e8123ef 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/HighGrass.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/HighGrass.java @@ -68,8 +68,8 @@ public class HighGrass { } if (naturalismLevel >= 0) { - // Seed, scales from 1/16 to 1/4 - if (Random.Int(16 - ((int) (naturalismLevel * 3))) == 0) { + // Seed, scales from 1/20 to 1/4 + if (Random.Int(20 - (naturalismLevel * 4)) == 0) { Item seed = Generator.random(Generator.Category.SEED); if (seed instanceof BlandfruitBush.Seed) { diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LaboratoryRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LaboratoryRoom.java index 6d364b80b..4c34c5455 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LaboratoryRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LaboratoryRoom.java @@ -64,7 +64,7 @@ public class LaboratoryRoom extends SpecialRoom { int chapter = 1 + Dungeon.depth/5; Blob.seed( pot.x + level.width() * pot.y, 1 + chapter*10 + Random.NormalIntRange(0, 10), Alchemy.class, level ); - int n = Random.NormalIntRange( 2, 3 ); + int n = Random.NormalIntRange( 1, 3 ); for (int i=0; i < n; i++) { int pos; do { diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/RunestoneRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/RunestoneRoom.java index 8c6844b0b..a9f182c58 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/RunestoneRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/RunestoneRoom.java @@ -50,7 +50,7 @@ public class RunestoneRoom extends SpecialRoom { Painter.drawInside( level, this, entrance(), 2, Terrain.EMPTY_SP); Painter.fill( level, this, 2, Terrain.EMPTY ); - int n = Random.NormalIntRange(2, 4); + int n = Random.NormalIntRange(2, 3); int dropPos; for (int i = 0; i < n; i++) { do {