v0.3.3a: fixed wand of prismatic light not prolonging light buff
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@ -68,7 +68,7 @@ public class WandOfPrismaticLight extends Wand {
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}
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}
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affectMap(beam);
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affectMap(beam);
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if (curUser.viewDistance < 4)
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if (Dungeon.level.viewDistance < 4)
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Buff.prolong( curUser, Light.class, 10f+level()*5);
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Buff.prolong( curUser, Light.class, 10f+level()*5);
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}
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}
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