v0.7.4b: fixed allies not being properly saved at the end of tengu fight
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@ -432,13 +432,13 @@ public class PrisonBossLevel extends Level {
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do{
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m.pos = randomTenguArenaCell();
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} while (findMob(m.pos) != null);
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m.sprite().place(m.pos);
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if (m.sprite != null) m.sprite.place(m.pos);
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mobs.add(m);
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}
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tengu.die(Dungeon.hero);
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clearEntities((Room) new EmptyRoom().set(3, 26, 7, 30)); //arena is safe
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clearEntities((Room) new EmptyRoom().set(2, 25, 8, 31)); //arena is safe
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for (Item item : storedItems)
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drop(item, randomTenguArenaCell());
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