v1.0.1: fixed non-disarmable traps being disarmed by time freeze

This commit is contained in:
Evan Debenham 2021-08-19 15:26:40 -04:00
parent 7d6e576331
commit 76131f2775
2 changed files with 2 additions and 2 deletions

View File

@ -347,7 +347,7 @@ public class TimekeepersHourglass extends Artifact {
public void disarmPressedTraps(){
for (int cell : presses){
Trap t = Dungeon.level.traps.get(cell);
if (t != null) t.disarm();
if (t != null && t.disarmedByActivation) t.disarm();
}
presses = new ArrayList<>();

View File

@ -131,7 +131,7 @@ public class Swiftthistle extends Plant {
public void disarmPressedTraps(){
for (int cell : presses){
Trap t = Dungeon.level.traps.get(cell);
if (t != null) t.disarm();
if (t != null && t.disarmedByActivation) t.disarm();
}
presses = new ArrayList<>();