v0.9.1: fixed ring of wealth vfx not following moving chars
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@ -21,6 +21,7 @@
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Blending;
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@ -110,7 +111,11 @@ public class Flare extends Visual {
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}
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public Flare show( Visual visual, float duration ) {
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if (visual instanceof CharSprite){
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point(((CharSprite) visual).destinationCenter());
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} else {
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point(visual.center());
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}
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visual.parent.addToBack( this );
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lifespan = this.duration = duration;
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