v0.9.3: fixed a crash caused by surface scene changes

This commit is contained in:
Evan Debenham 2021-05-20 19:46:30 -04:00
parent 8c16cc5468
commit 72b2c3ece6

View File

@ -259,10 +259,12 @@ public class SurfaceScene extends PixelScene {
private float ratJumpTimer = 0.02f;
@Override
public void update() {
ratJumpTimer -= Game.elapsed;
while (ratJumpTimer <= 0f){
ratJumpTimer += 0.02f;
Random.element(rats).jump();
if (rats != null) {
ratJumpTimer -= Game.elapsed;
while (ratJumpTimer <= 0f) {
ratJumpTimer += 0.02f;
Random.element(rats).jump();
}
}
super.update();