v0.9.3: fixed a crash caused by surface scene changes

This commit is contained in:
Evan Debenham 2021-05-20 19:46:30 -04:00
parent 8c16cc5468
commit 72b2c3ece6

View File

@ -259,10 +259,12 @@ public class SurfaceScene extends PixelScene {
private float ratJumpTimer = 0.02f; private float ratJumpTimer = 0.02f;
@Override @Override
public void update() { public void update() {
ratJumpTimer -= Game.elapsed; if (rats != null) {
while (ratJumpTimer <= 0f){ ratJumpTimer -= Game.elapsed;
ratJumpTimer += 0.02f; while (ratJumpTimer <= 0f) {
Random.element(rats).jump(); ratJumpTimer += 0.02f;
Random.element(rats).jump();
}
} }
super.update(); super.update();