v0.3.4: tweaked game log to not automatically capitalize or appent periods
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@ -53,7 +53,7 @@ actors.buffs.buff.#moreturns=%s more turns
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actors.buffs.burning.name=Burning
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actors.buffs.burning.name=Burning
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actors.buffs.burning.heromsg=You catch fire!
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actors.buffs.burning.heromsg=You catch fire!
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actors.buffs.burning.burnsup=%s burns up!
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actors.buffs.burning.burnsup=%s burns up!
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actors.buffs.burning.ondeath=You burned to death..
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actors.buffs.burning.ondeath=You burned to death...
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actors.buffs.burning.desc=Few things are more distressing than being engulfed in flames.\n\nFire will deal damage every turn until it is put out by water or it expires. Fire can be extinquished by stepping into water, or from the splash of a shattering potion.\n\nAdditionally, the fire may ignite flammable terrain or items that it comes into contact with.\n\nThe burning will last for %s, or until it is extinquished.
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actors.buffs.burning.desc=Few things are more distressing than being engulfed in flames.\n\nFire will deal damage every turn until it is put out by water or it expires. Fire can be extinquished by stepping into water, or from the splash of a shattering potion.\n\nAdditionally, the fire may ignite flammable terrain or items that it comes into contact with.\n\nThe burning will last for %s, or until it is extinquished.
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actors.buffs.charm.name=Charmed
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actors.buffs.charm.name=Charmed
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@ -182,18 +182,18 @@ actors.buffs.weakness.desc=Your gear suddenly feels a lot heavier.\n\nWeakening
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#hero
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#hero
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actors.hero.hero.name=you
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actors.hero.hero.name=you
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actors.hero.hero.leave=One does not simply leave Pixel Dungeon.
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actors.hero.hero.leave=One does not simply leave Pixel Dungeon.
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actors.hero.hero.level_up=level up!
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actors.hero.hero.level_up=Level up!
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actors.hero.hero.new_level=Welcome to level %d! Now you are healthier and more focused. It's easier for you to hit enemies and dodge their attacks.
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actors.hero.hero.new_level=Welcome to level %d! Now you are healthier and more focused. It's easier for you to hit enemies and dodge their attacks.
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actors.hero.hero.level_cap=You cannot grow stronger, but your experiences do give you a surge of power!
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actors.hero.hero.level_cap=You cannot grow stronger, but your experiences do give you a surge of power!
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actors.hero.hero.you_now_have=You now have %s
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actors.hero.hero.you_now_have=You now have %s.
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actors.hero.hero.something_else=There is something else here
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actors.hero.hero.something_else=There is something else here.
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actors.hero.hero.locked_chest=This chest is locked and you don't have matching key
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actors.hero.hero.locked_chest=This chest is locked and you don't have matching key
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actors.hero.hero.locked_door=You don't have a matching key
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actors.hero.hero.locked_door=You don't have a matching key.
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actors.hero.hero.noticed_smth=You noticed something
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actors.hero.hero.noticed_smth=You noticed something.
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actors.hero.hero.wait=...
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actors.hero.hero.wait=...
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actors.hero.hero.search=search
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actors.hero.hero.search=search
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actors.hero.hero.search_distracted=You can't concentrate, searching takes a while
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actors.hero.hero.search_distracted=You can't concentrate, searching takes a while.
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actors.hero.hero.pain_resist=The pain helps you resist the urge to sleep
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actors.hero.hero.pain_resist=The pain helps you resist the urge to sleep.
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actors.hero.hero.revive=The ankh explodes with life-giving energy!
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actors.hero.hero.revive=The ankh explodes with life-giving energy!
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actors.hero.heroclass.warrior=warrior
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actors.hero.heroclass.warrior=warrior
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@ -409,7 +409,7 @@ actors.mobs.king$undead.desc=These undead dwarves, risen by the will of the King
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actors.mobs.mimic.name=mimic
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actors.mobs.mimic.name=mimic
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actors.mobs.mimic.desc=Mimics are magical creatures which can take any shape they wish. In dungeons they almost always choose a shape of a treasure chest, because they know how to beckon an adventurer.
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actors.mobs.mimic.desc=Mimics are magical creatures which can take any shape they wish. In dungeons they almost always choose a shape of a treasure chest, because they know how to beckon an adventurer.
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actors.mobs.mob.died=You hear something died in the distance
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actors.mobs.mob.died=You hear something died in the distance.
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actors.mobs.mob.rage=#$%^
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actors.mobs.mob.rage=#$%^
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actors.mobs.mob.exp=%+dEXP
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actors.mobs.mob.exp=%+dEXP
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actors.mobs.mob$sleeping.status=This %s is sleeping.
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actors.mobs.mob$sleeping.status=This %s is sleeping.
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@ -503,10 +503,10 @@ actors.mobs.yog$larva.desc=Yog-Dzewa is an Old God, a powerful entity from the r
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actors.char.hit=%s hit %s
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actors.char.hit=%s hit %s.
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actors.char.kill=%s killed you...
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actors.char.kill=%s killed you...
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actors.char.defeat=%s defeated %s
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actors.char.defeat=%s defeated %s.
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actors.char.you_missed=%s %s your attack
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actors.char.you_missed=%s %s your attack.
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actors.char.smb_missed=%s %s %s's attack
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actors.char.smb_missed=%s %s %s's attack.
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actors.char.out_of_paralysis=The pain snapped %s out of paralysis
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actors.char.out_of_paralysis=The pain snapped %s out of paralysis.
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actors.char.def_verb=dodged
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actors.char.def_verb=dodged
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@ -370,7 +370,7 @@ items.quest.embers.name=elemental embers
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items.quest.embers.desc=Special embers which can only be harvested from young fire elementals. They radiate thermal energy.
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items.quest.embers.desc=Special embers which can only be harvested from young fire elementals. They radiate thermal energy.
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items.quest.pickaxe.name=pickaxe
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items.quest.pickaxe.name=pickaxe
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items.quest.pickaxe.no_vein=There is no dark gold vein near you to mine
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items.quest.pickaxe.no_vein=There is no dark gold vein near you to mine.
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items.quest.pickaxe.desc=This is a large and sturdy tool for breaking rocks. Probably it can be used as a weapon.
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items.quest.pickaxe.desc=This is a large and sturdy tool for breaking rocks. Probably it can be used as a weapon.
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items.quest.ratskull.name=giant rat skull
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items.quest.ratskull.name=giant rat skull
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@ -391,7 +391,7 @@ items.rings.ring.emerald=emerald
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items.rings.ring.sapphire=sapphire
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items.rings.ring.sapphire=sapphire
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items.rings.ring.quartz=quartz
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items.rings.ring.quartz=quartz
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items.rings.ring.agate=agate
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items.rings.ring.agate=agate
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items.rings.ring.cursed=your %s tightens around your finger painfully
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items.rings.ring.cursed=The ring tightens around your finger painfully!
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items.rings.ring.unknown_name=%s ring
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items.rings.ring.unknown_name=%s ring
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items.rings.ring.unknown_desc=This metal band is adorned with a large %s gem that glitters in the darkness. Who knows what effect it has when worn?
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items.rings.ring.unknown_desc=This metal band is adorned with a large %s gem that glitters in the darkness. Who knows what effect it has when worn?
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items.rings.ring.known=This is a %s
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items.rings.ring.known=This is a %s
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@ -518,15 +518,15 @@ items.scrolls.scrollofupgrade.desc=This scroll will upgrade a single item, impro
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###wands
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###wands
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items.wands.cursedwand.ondeath=You were killed by your own %s
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items.wands.cursedwand.ondeath=You were killed by your own %s.
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items.wands.cursedwand.nothing=nothing happens
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items.wands.cursedwand.nothing=Nothing happens.
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items.wands.cursedwand.cursed=Your worn equipment becomes cursed!
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items.wands.cursedwand.cursed=Your worn equipment becomes cursed!
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items.wands.cursedwand.grass=grass explodes around you!
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items.wands.cursedwand.grass=Grass explodes around you!
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items.wands.cursedwand.fire=you smell burning...
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items.wands.cursedwand.fire=You smell burning...
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items.wands.cursedwand.transmogrify=your wand transmogrifies into a different item!=
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items.wands.cursedwand.transmogrify=Your wand transmogrifies into a different item!
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items.wands.wand.fizzles=your wand fizzles; it must not have enough charge.
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items.wands.wand.fizzles=Your wand fizzles; it must not have enough charge.
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items.wands.wand.self_target=You can't target yourself
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items.wands.wand.self_target=You can't target yourself!
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items.wands.wand.identify=You are now familiar with your %s.
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items.wands.wand.identify=You are now familiar with your %s.
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items.wands.wand.cursed=This wand is cursed, making its magic chaotic and random.
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items.wands.wand.cursed=This wand is cursed, making its magic chaotic and random.
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items.wands.wand.curse_discover=This %s is cursed!
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items.wands.wand.curse_discover=This %s is cursed!
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@ -639,7 +639,6 @@ items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this extraordina
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items.weapon.melee.meleeweapon.tier=This a tier-%d melee weapon.
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items.weapon.melee.meleeweapon.tier=This a tier-%d melee weapon.
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items.weapon.melee.meleeweapon.unknown=Its typical average damage per hit is %d and usually it requires %d points of strength.
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items.weapon.melee.meleeweapon.unknown=Its typical average damage per hit is %d and usually it requires %d points of strength.
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items.weapon.melee.meleeweapon.probably_too_heavy=Probably this weapon is too heavy for you.
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items.weapon.melee.meleeweapon.probably_too_heavy=Probably this weapon is too heavy for you.
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items.weapon.melee.meleeweapon.stats_desc=
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items.weapon.melee.meleeweapon.cursed_worn=Because this weapon is cursed, you are powerless to remove it.
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items.weapon.melee.meleeweapon.cursed_worn=Because this weapon is cursed, you are powerless to remove it.
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items.weapon.melee.meleeweapon.cursed=You can feel a malevolent magic lurking within this weapon.
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items.weapon.melee.meleeweapon.cursed=You can feel a malevolent magic lurking within this weapon.
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@ -739,7 +738,7 @@ items.honeypot.desc=This large honeypot is only really lined with honey, instead
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items.honeypot$shatteredpot.name=shattered honeypot
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items.honeypot$shatteredpot.name=shattered honeypot
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items.honeypot$shatteredpot.desc=The pot has been shattered, only the sticky honey that lines its walls is holding it together, and it is slowly coming apart.\n\nDespite its broken state, the bee still seems to want to protect the pot.
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items.honeypot$shatteredpot.desc=The pot has been shattered, only the sticky honey that lines its walls is holding it together, and it is slowly coming apart.\n\nDespite its broken state, the bee still seems to want to protect the pot.
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items.item.pack_full=Your pack is too full for the %s
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items.item.pack_full=Your pack is too full for the %s.
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items.item.prompt=Choose direction of throw
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items.item.prompt=Choose direction of throw
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items.kindofweapon.cursed=you wince as your grip involuntarily tightens around your %s
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items.kindofweapon.cursed=you wince as your grip involuntarily tightens around your %s
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@ -72,8 +72,8 @@ levels.traps.disarmingtrap.disarm=Your weapon is teleported away!
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levels.traps.disarmingtrap.desc=This trap contains very specific teleportation magic, which will warp the weapon of its victim to some other location.
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levels.traps.disarmingtrap.desc=This trap contains very specific teleportation magic, which will warp the weapon of its victim to some other location.
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levels.traps.disintegrationtrap.name=Disintegration trap
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levels.traps.disintegrationtrap.name=Disintegration trap
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levels.traps.disintegrationtrap.one=the trap disintegrates your %s!
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levels.traps.disintegrationtrap.one=The trap disintegrates your %s!
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levels.traps.disintegrationtrap.some=the trap disintegrates some of your %s!
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levels.traps.disintegrationtrap.some=The trap disintegrates some of your %s!
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levels.traps.disintegrationtrap.ondeath=You were killed by the disintegration trap...
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levels.traps.disintegrationtrap.ondeath=You were killed by the disintegration trap...
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levels.traps.disintegrationtrap.desc=When triggered, this trap will lance the target with beams of disintegration, dealing significant damage and destroying items.
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levels.traps.disintegrationtrap.desc=When triggered, this trap will lance the target with beams of disintegration, dealing significant damage and destroying items.
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@ -152,7 +152,7 @@ levels.traps.weakeningtrap.name=Weakening trap
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levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it.
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levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it.
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levels.traps.worntrap.name=Worn out trap
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levels.traps.worntrap.name=Worn out trap
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levels.traps.worntrap.nothing=nothing happens..
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levels.traps.worntrap.nothing=Nothing happens...
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levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.
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levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.
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