From 710bbca66bb2f89041a2214830158de19400813c Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 20 Aug 2016 13:50:45 -0400 Subject: [PATCH] v0.4.2: fixed a bug where flock traps would spawn particles everywhere --- .../shatteredpixeldungeon/levels/traps/FlockTrap.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/FlockTrap.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/FlockTrap.java index 44e99c145..ad1b45244 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/FlockTrap.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/FlockTrap.java @@ -58,8 +58,8 @@ public class FlockTrap extends Trap { sheep.lifespan = 2 + Random.Int(Dungeon.depth + 10); sheep.pos = i; GameScene.add(sheep); + CellEmitter.get(i).burst(Speck.factory(Speck.WOOL), 4); } - CellEmitter.get(i).burst(Speck.factory(Speck.WOOL), 4); } Sample.INSTANCE.play(Assets.SND_PUFF); Actor.remove(this);