v0.9.4: fixed resin bonus not being accounted for in transmutation

This commit is contained in:
Evan Debenham 2021-08-11 15:02:28 -04:00
parent 94f6ef7983
commit 70df6fa3c7
2 changed files with 2 additions and 2 deletions

View File

@ -187,7 +187,7 @@ public class WaterOfTransmutation extends WellWater {
n.level( 0 ); n.level( 0 );
int level = w.level(); int level = w.level();
if (w.curseInfusionBonus) level--; if (w.curseInfusionBonus) level--;
level -= n.resinBonus; level -= w.resinBonus;
n.upgrade( level ); n.upgrade( level );
n.levelKnown = w.levelKnown; n.levelKnown = w.levelKnown;

View File

@ -221,7 +221,7 @@ public class ScrollOfTransmutation extends InventoryScroll {
n.level( 0 ); n.level( 0 );
int level = w.level(); int level = w.level();
if (w.curseInfusionBonus) level--; if (w.curseInfusionBonus) level--;
level -= n.resinBonus; level -= w.resinBonus;
n.upgrade( level ); n.upgrade( level );
n.levelKnown = w.levelKnown; n.levelKnown = w.levelKnown;