v0.4.2: fixed a crash bug in gamescene

This commit is contained in:
Evan Debenham 2016-09-04 06:17:33 -04:00
parent 3c1e130b59
commit 70d2519f16

View File

@ -718,7 +718,8 @@ public class GameScene extends PixelScene {
public static void afterObserve() {
if (scene != null) {
for (Mob mob : Dungeon.level.mobs) {
mob.sprite.visible = Dungeon.visible[mob.pos];
if (mob.sprite != null)
mob.sprite.visible = Dungeon.visible[mob.pos];
}
}
}