From 7097f6f54ef38730c8e82cbb0bc4b91148a5e14f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 23 Jun 2015 21:30:31 -0400 Subject: [PATCH] v0.3.1: fixed a bug where the hero would keep running after death. --- .../shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index 6fa0302db..df6c59ae6 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -1008,9 +1008,8 @@ public class Hero extends Char { if (step != -1) { - int oldPos = pos; + sprite.move(pos, step); move(step); - sprite.move(oldPos, pos); spend( 1 / speed() ); return true;