From 6e685f7fe121b4755e9af023e0ae6f66aa5cddfd Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 3 Jun 2021 18:48:00 -0400 Subject: [PATCH] v0.9.3: fixed a typo in elemental blast generic desc --- core/src/main/assets/messages/actors/actors.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index bf4d6927c..d2fb9ca80 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -354,7 +354,7 @@ actors.hero.abilities.warrior.endure.desc=The Warrior endures for 3 turns, takin actors.hero.abilities.mage.elementalblast.name=elemental blast actors.hero.abilities.mage.elementalblast.short_desc=The Mage emits an _Elemental Blast_ from his staff, covering a large area around him in an effect that varies based on the wand in his staff. actors.hero.abilities.mage.elementalblast.desc=The Mage emits a blast of magic, which covers a circular region up to 4 tiles away and deals up to 10-20 damage. The specific effect of elemental blast will vary by the wand imbued in the Mage's staff. -actors.hero.abilities.mage.elementalblast.generic_desc=These effect of elemental blast will be similar to the effect of the wand when zapped at an enemy or ally. +actors.hero.abilities.mage.elementalblast.generic_desc=The effect of elemental blast will be similar to the effect of the wand when zapped at an enemy or ally. actors.hero.abilities.mage.wildmagic.name=wild magic actors.hero.abilities.mage.wildmagic.no_wands=You have no wands to zap with! actors.hero.abilities.mage.wildmagic.short_desc=The Mage unleashes the _Wild Magic_ contained in his wands, randomly firing them multiple times at a chosen target over a single turn.