v1.1.0: Updated credits at Celesti's (formerly Charlie's) request

This commit is contained in:
Evan Debenham 2021-11-19 11:34:18 -05:00
parent 0213cfe318
commit 6d6f73e1c9
2 changed files with 4 additions and 4 deletions

View File

@ -100,8 +100,8 @@ public class AboutScene extends PixelScene {
CreditsBlock charlie = new CreditsBlock(false, Window.SHPX_COLOR, CreditsBlock charlie = new CreditsBlock(false, Window.SHPX_COLOR,
"Sound Effects:", "Sound Effects:",
Icons.CHARLIE.get(), Icons.CELESTI.get(),
"Charlie", "Celesti",
"s9menine.itch.io", "s9menine.itch.io",
"https://s9menine.itch.io"); "https://s9menine.itch.io");
charlie.setRect(alex.right(), alex.top(), colWidth/2f, 0); charlie.setRect(alex.right(), alex.top(), colWidth/2f, 0);

View File

@ -91,7 +91,7 @@ public enum Icons {
//16x16 //16x16
ALEKS, ALEKS,
//32x32 //32x32
CHARLIE, CELESTI,
KRISTJAN, KRISTJAN,
CUBE_CODE, CUBE_CODE,
PURIGRO, PURIGRO,
@ -257,7 +257,7 @@ public enum Icons {
icon.frame( icon.texture.uvRect( 48, 80, 64, 96 ) ); icon.frame( icon.texture.uvRect( 48, 80, 64, 96 ) );
break; break;
//32*32 icons are scaled down to match game's size //32*32 icons are scaled down to match game's size
case CHARLIE: case CELESTI:
icon.frame( icon.texture.uvRect( 0, 96, 32, 128 ) ); icon.frame( icon.texture.uvRect( 0, 96, 32, 128 ) );
icon.scale.set(PixelScene.align(0.49f)); icon.scale.set(PixelScene.align(0.49f));
break; break;