v0.9.2: buffed several enemies to compensate for talent additions

This commit is contained in:
Evan Debenham 2021-02-09 22:59:24 -05:00
parent 8077c77498
commit 6b7f231c2d
9 changed files with 16 additions and 16 deletions

View File

@ -49,7 +49,7 @@ public class Bat extends Mob {
@Override @Override
public int damageRoll() { public int damageRoll() {
return Random.NormalIntRange( 5, 15 ); return Random.NormalIntRange( 5, 18 );
} }
@Override @Override

View File

@ -40,8 +40,8 @@ public class DM200 extends Mob {
{ {
spriteClass = DM200Sprite.class; spriteClass = DM200Sprite.class;
HP = HT = 70; HP = HT = 80;
defenseSkill = 8; defenseSkill = 12;
EXP = 9; EXP = 9;
maxLvl = 17; maxLvl = 17;

View File

@ -62,7 +62,7 @@ public abstract class Elemental extends Mob {
@Override @Override
public int damageRoll() { public int damageRoll() {
return Random.NormalIntRange( 16, 26 ); return Random.NormalIntRange( 20, 25 );
} }
@Override @Override

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@ -40,8 +40,8 @@ public class Golem extends Mob {
{ {
spriteClass = GolemSprite.class; spriteClass = GolemSprite.class;
HP = HT = 100; HP = HT = 120;
defenseSkill = 12; defenseSkill = 15;
EXP = 12; EXP = 12;
maxLvl = 22; maxLvl = 22;
@ -58,7 +58,7 @@ public class Golem extends Mob {
@Override @Override
public int damageRoll() { public int damageRoll() {
return Random.NormalIntRange( 15, 35 ); return Random.NormalIntRange( 25, 30 );
} }
@Override @Override

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@ -50,8 +50,8 @@ public class Necromancer extends Mob {
{ {
spriteClass = NecromancerSprite.class; spriteClass = NecromancerSprite.class;
HP = HT = 35; HP = HT = 40;
defenseSkill = 13; defenseSkill = 14;
EXP = 7; EXP = 7;
maxLvl = 14; maxLvl = 14;

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@ -81,7 +81,7 @@ public class NewTengu extends Mob {
{ {
spriteClass = TenguSprite.class; spriteClass = TenguSprite.class;
HP = HT = 160; HP = HT = 200;
EXP = 20; EXP = 20;
defenseSkill = 15; defenseSkill = 15;
@ -112,9 +112,9 @@ public class NewTengu extends Mob {
@Override @Override
public int attackSkill( Char target ) { public int attackSkill( Char target ) {
if (Dungeon.level.adjacent(pos, target.pos)){ if (Dungeon.level.adjacent(pos, target.pos)){
return 12; return 10;
} else { } else {
return 18; return 20;
} }
} }

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@ -68,7 +68,7 @@ public class RipperDemon extends Mob {
@Override @Override
public int damageRoll() { public int damageRoll() {
return Random.NormalIntRange( 12, 25 ); return Random.NormalIntRange( 15, 25 );
} }
@Override @Override

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@ -41,7 +41,7 @@ public class Scorpio extends Mob {
{ {
spriteClass = ScorpioSprite.class; spriteClass = ScorpioSprite.class;
HP = HT = 95; HP = HT = 110;
defenseSkill = 24; defenseSkill = 24;
viewDistance = Light.DISTANCE; viewDistance = Light.DISTANCE;
@ -56,7 +56,7 @@ public class Scorpio extends Mob {
@Override @Override
public int damageRoll() { public int damageRoll() {
return Random.NormalIntRange( 26, 36 ); return Random.NormalIntRange( 30, 40 );
} }
@Override @Override

View File

@ -68,7 +68,7 @@ public class Succubus extends Mob {
@Override @Override
public int damageRoll() { public int damageRoll() {
return Random.NormalIntRange( 22, 30 ); return Random.NormalIntRange( 25, 30 );
} }
@Override @Override