diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java index eab3bfc74..11776af30 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java @@ -69,8 +69,8 @@ public class PitfallTrap extends Trap { super.disarm(); //if making a pit here wouldn't block any paths, make a pit tile instead of a disarmed trap tile. - if (!(Dungeon.level.map[pos - Level.WIDTH] == Terrain.WALL && Dungeon.level.map[pos + Level.WIDTH] == Terrain.WALL) - && !(Dungeon.level.map[pos - 1] == Terrain.WALL && Dungeon.level.map[pos + 1] == Terrain.WALL)){ + if (!(Dungeon.level.solid[pos - Level.WIDTH] && Dungeon.level.solid[pos + Level.WIDTH]) + && !(Dungeon.level.solid[pos - 1]&& Dungeon.level.solid[pos + 1])){ int c = Dungeon.level.map[pos - Level.WIDTH];