v1.2.0: separated the menu buttons from the status pane
This commit is contained in:
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BIN
core/src/main/assets/interfaces/menu_pane.png
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core/src/main/assets/interfaces/menu_pane.png
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@ -73,7 +73,8 @@ public class Assets {
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public static final String CHROME = "interfaces/chrome.png";
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public static final String ICONS = "interfaces/icons.png";
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public static final String STATUS = "interfaces/status_pane.png";
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public static final String MENU = "interfaces/menu_button.png";
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public static final String MENU = "interfaces/menu_pane.png";
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public static final String MENU_BTN = "interfaces/menu_button.png";
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public static final String HP_BAR = "interfaces/hp_bar.png";
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public static final String SHLD_BAR = "interfaces/shield_bar.png";
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public static final String XP_BAR = "interfaces/exp_bar.png";
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@ -84,6 +84,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.CharHealthIndicator;
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import com.shatteredpixel.shatteredpixeldungeon.ui.GameLog;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.shatteredpixel.shatteredpixeldungeon.ui.LootIndicator;
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import com.shatteredpixel.shatteredpixeldungeon.ui.MenuPane;
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import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ResumeIndicator;
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import com.shatteredpixel.shatteredpixeldungeon.ui.StatusPane;
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@ -140,7 +141,8 @@ public class GameScene extends PixelScene {
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private FogOfWar fog;
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private HeroSprite hero;
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private StatusPane pane;
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private MenuPane menu;
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private StatusPane status;
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private GameLog log;
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@ -348,10 +350,15 @@ public class GameScene extends PixelScene {
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add( cellSelector = new CellSelector( tiles ) );
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pane = new StatusPane();
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pane.camera = uiCamera;
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pane.setSize( uiCamera.width, 0 );
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add( pane );
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menu = new MenuPane();
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menu.camera = uiCamera;
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menu.setPos( uiCamera.width-50, 1);
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add(menu);
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status = new StatusPane();
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status.camera = uiCamera;
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status.setSize( uiCamera.width, 0 );
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add(status);
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toolbar = new Toolbar();
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toolbar.camera = uiCamera;
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@ -384,7 +391,7 @@ public class GameScene extends PixelScene {
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busy = new BusyIndicator();
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busy.camera = uiCamera;
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busy.x = 1;
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busy.y = pane.bottom() + 1;
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busy.y = status.bottom() + 1;
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add( busy );
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counter = new CircleArc(18, 4.25f);
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@ -964,20 +971,20 @@ public class GameScene extends PixelScene {
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}
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public static void pickUpJournal( Item item, int pos ) {
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if (scene != null) scene.pane.pickup( item, pos );
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if (scene != null) scene.menu.pickup( item, pos );
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}
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//TODO currently only works with guidebooks
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public static void flashForDocument( String page ){
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if (scene != null) scene.pane.flashForPage( page );
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}
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public static void showlevelUpStars(){
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if (scene != null) scene.pane.showStarParticles();
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if (scene != null) scene.menu.flashForPage( page );
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}
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public static void updateKeyDisplay(){
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if (scene != null) scene.pane.updateKeys();
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if (scene != null) scene.menu.updateKeys();
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}
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public static void showlevelUpStars(){
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if (scene != null) scene.status.showStarParticles();
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}
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public static void resetMap() {
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@ -47,7 +47,7 @@ public class KeyDisplay extends Visual {
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private FloatBuffer quads;
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private Vertexbuffer buffer;
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private SmartTexture tx = TextureCache.get(Assets.Interfaces.MENU);
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private SmartTexture tx = TextureCache.get(Assets.Interfaces.MENU_BTN);
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private boolean dirty = true;
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private int[] keys;
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@ -0,0 +1,283 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2022 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.SPDAction;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.journal.Document;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndGame;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndJournal;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndStory;
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import com.watabou.input.GameAction;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.ui.Button;
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import com.watabou.noosa.ui.Component;
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public class MenuPane extends Component {
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private Image bg;
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private BitmapText depth;
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private JournalButton btnJournal;
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private MenuButton btnMenu;
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private Toolbar.PickedUpItem pickedUp;
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private BitmapText version;
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private DangerIndicator danger;
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public static final int WIDTH = 50;
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@Override
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protected void createChildren() {
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super.createChildren();
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bg = new Image(Assets.Interfaces.MENU);
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add(bg);
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depth = new BitmapText( Integer.toString( Dungeon.depth ), PixelScene.pixelFont);
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depth.hardlight( 0xCACFC2 );
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depth.measure();
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add( depth );
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btnJournal = new JournalButton();
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add( btnJournal );
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btnMenu = new MenuButton();
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add( btnMenu );
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version = new BitmapText( "v" + Game.version, PixelScene.pixelFont);
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version.alpha( 0.5f );
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add(version);
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danger = new DangerIndicator();
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add( danger );
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add( pickedUp = new Toolbar.PickedUpItem());
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}
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@Override
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protected void layout() {
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super.layout();
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bg.x = x;
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bg.y = y;
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depth.x = x + 14.5f - depth.width() / 2f;
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depth.y = y + 7f - depth.baseLine() / 2f;
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PixelScene.align(depth);
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btnJournal.setPos( x + WIDTH - 42, 1 );
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btnMenu.setPos( x + WIDTH - btnMenu.width(), 1 );
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version.scale.set(PixelScene.align(0.5f));
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version.measure();
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version.x = x + WIDTH - version.width();
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version.y = y + bg.height() + (3 - version.baseLine());
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PixelScene.align(version);
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danger.setPos( x + WIDTH - danger.width(), y + bg.height + 3 );
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}
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public void pickup(Item item, int cell) {
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pickedUp.reset( item,
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cell,
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btnJournal.centerX(),
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btnJournal.centerY());
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}
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public void flashForPage( String page ){
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btnJournal.flashingPage = page;
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}
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public void updateKeys(){
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btnJournal.updateKeyDisplay();
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}
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private static class JournalButton extends Button {
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private Image bg;
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private Image journalIcon;
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private KeyDisplay keyIcon;
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private String flashingPage = null;
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public JournalButton() {
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super();
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width = bg.width + 13; //includes the depth display to the left
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height = bg.height + 4;
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}
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@Override
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public GameAction keyAction() {
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return SPDAction.JOURNAL;
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}
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@Override
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protected void createChildren() {
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super.createChildren();
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bg = new Image( Assets.Interfaces.MENU, 2, 2, 13, 11 );
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add( bg );
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journalIcon = new Image( Assets.Interfaces.MENU_BTN, 31, 0, 11, 7);
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add( journalIcon );
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keyIcon = new KeyDisplay();
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add(keyIcon);
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updateKeyDisplay();
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}
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@Override
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protected void layout() {
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super.layout();
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bg.x = x + 13;
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bg.y = y + 2;
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journalIcon.x = bg.x + (bg.width() - journalIcon.width())/2f;
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journalIcon.y = bg.y + (bg.height() - journalIcon.height())/2f;
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PixelScene.align(journalIcon);
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keyIcon.x = bg.x + 1;
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keyIcon.y = bg.y + 1;
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keyIcon.width = bg.width - 2;
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keyIcon.height = bg.height - 2;
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PixelScene.align(keyIcon);
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}
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private float time;
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@Override
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public void update() {
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super.update();
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if (flashingPage != null){
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journalIcon.am = (float)Math.abs(Math.cos( StatusPane.FLASH_RATE * (time += Game.elapsed) ));
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keyIcon.am = journalIcon.am;
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if (time >= Math.PI/StatusPane.FLASH_RATE) {
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time = 0;
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}
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}
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}
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public void updateKeyDisplay() {
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keyIcon.updateKeys();
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keyIcon.visible = keyIcon.keyCount() > 0;
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journalIcon.visible = !keyIcon.visible;
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if (keyIcon.keyCount() > 0) {
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bg.brightness(.8f - (Math.min(6, keyIcon.keyCount()) / 20f));
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} else {
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bg.resetColor();
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}
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}
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@Override
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protected void onPointerDown() {
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bg.brightness( 1.5f );
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Sample.INSTANCE.play( Assets.Sounds.CLICK );
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}
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@Override
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protected void onPointerUp() {
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if (keyIcon.keyCount() > 0) {
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bg.brightness(.8f - (Math.min(6, keyIcon.keyCount()) / 20f));
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} else {
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bg.resetColor();
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}
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}
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@Override
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protected void onClick() {
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time = 0;
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keyIcon.am = journalIcon.am = 1;
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if (flashingPage != null){
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if (Document.ADVENTURERS_GUIDE.pageNames().contains(flashingPage)){
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GameScene.show( new WndStory( WndJournal.GuideTab.iconForPage(flashingPage),
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Document.ADVENTURERS_GUIDE.pageTitle(flashingPage),
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Document.ADVENTURERS_GUIDE.pageBody(flashingPage) ));
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Document.ADVENTURERS_GUIDE.readPage(flashingPage);
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} else {
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GameScene.show( new WndJournal() );
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}
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flashingPage = null;
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} else {
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GameScene.show( new WndJournal() );
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}
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}
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}
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private static class MenuButton extends Button {
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private Image image;
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public MenuButton() {
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super();
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width = image.width + 4;
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height = image.height + 4;
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}
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@Override
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protected void createChildren() {
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super.createChildren();
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image = new Image( Assets.Interfaces.MENU_BTN, 17, 2, 12, 11 );
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add( image );
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}
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@Override
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protected void layout() {
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super.layout();
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image.x = x + 2;
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image.y = y + 2;
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}
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@Override
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protected void onPointerDown() {
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image.brightness( 1.5f );
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Sample.INSTANCE.play( Assets.Sounds.CLICK );
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}
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@Override
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protected void onPointerUp() {
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image.resetColor();
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}
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@Override
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protected void onClick() {
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GameScene.show( new WndGame() );
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}
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}
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}
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@ -54,7 +54,7 @@ public class StatusPane extends Component {
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public static float talentBlink;
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private float warning;
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private static final float FLASH_RATE = (float)(Math.PI*1.5f); //1.5 blinks per second
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public static final float FLASH_RATE = (float)(Math.PI*1.5f); //1.5 blinks per second
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private int lastTier = 0;
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@ -70,19 +70,10 @@ public class StatusPane extends Component {
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private int lastLvl = -1;
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private BitmapText level;
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private BitmapText depth;
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private DangerIndicator danger;
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private BuffIndicator buffs;
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private Compass compass;
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private JournalButton btnJournal;
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private MenuButton btnMenu;
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private Toolbar.PickedUpItem pickedUp;
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private BitmapText version;
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@Override
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protected void createChildren() {
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@ -102,12 +93,6 @@ public class StatusPane extends Component {
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}
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}.setRect( 0, 1, 30, 30 ));
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btnJournal = new JournalButton();
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add( btnJournal );
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btnMenu = new MenuButton();
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add( btnMenu );
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avatar = HeroSprite.avatar( Dungeon.hero.heroClass, lastTier );
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add( avatar );
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@ -140,22 +125,8 @@ public class StatusPane extends Component {
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level.hardlight( 0xFFFFAA );
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add( level );
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depth = new BitmapText( Integer.toString( Dungeon.depth ), PixelScene.pixelFont);
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depth.hardlight( 0xCACFC2 );
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depth.measure();
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add( depth );
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danger = new DangerIndicator();
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add( danger );
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buffs = new BuffIndicator( Dungeon.hero );
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add( buffs );
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add( pickedUp = new Toolbar.PickedUpItem());
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version = new BitmapText( "v" + Game.version, PixelScene.pixelFont);
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version.alpha( 0.5f );
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add(version);
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}
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@Override
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@ -184,23 +155,7 @@ public class StatusPane extends Component {
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bossHP.setPos( 6 + (width - bossHP.width())/2, 20);
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depth.x = width - 35.5f - depth.width() / 2f;
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depth.y = 8f - depth.baseLine() / 2f;
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PixelScene.align(depth);
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danger.setPos( width - danger.width(), 20 );
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buffs.setPos( 31, 9 );
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btnJournal.setPos( width - 42, 1 );
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btnMenu.setPos( width - btnMenu.width(), 1 );
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version.scale.set(PixelScene.align(0.5f));
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version.measure();
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version.x = width - version.width();
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version.y = btnMenu.bottom() + (4 - version.baseLine());
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PixelScene.align(version);
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}
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private static final int[] warningColors = new int[]{0x660000, 0xCC0000, 0x660000};
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@ -266,177 +221,4 @@ public class StatusPane extends Component {
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emitter.burst( Speck.factory( Speck.STAR ), 12 );
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}
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public void pickup( Item item, int cell) {
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pickedUp.reset( item,
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cell,
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btnJournal.journalIcon.x + btnJournal.journalIcon.width()/2f,
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btnJournal.journalIcon.y + btnJournal.journalIcon.height()/2f);
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}
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public void flashForPage( String page ){
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btnJournal.flashingPage = page;
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}
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public void updateKeys(){
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btnJournal.updateKeyDisplay();
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}
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private static class JournalButton extends Button {
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private Image bg;
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private Image journalIcon;
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private KeyDisplay keyIcon;
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private String flashingPage = null;
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public JournalButton() {
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super();
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width = bg.width + 13; //includes the depth display to the left
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height = bg.height + 4;
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}
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@Override
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public GameAction keyAction() {
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return SPDAction.JOURNAL;
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}
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|
||||
@Override
|
||||
protected void createChildren() {
|
||||
super.createChildren();
|
||||
|
||||
bg = new Image( Assets.Interfaces.MENU, 2, 2, 13, 11 );
|
||||
add( bg );
|
||||
|
||||
journalIcon = new Image( Assets.Interfaces.MENU, 31, 0, 11, 7);
|
||||
add( journalIcon );
|
||||
|
||||
keyIcon = new KeyDisplay();
|
||||
add(keyIcon);
|
||||
updateKeyDisplay();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void layout() {
|
||||
super.layout();
|
||||
|
||||
bg.x = x + 13;
|
||||
bg.y = y + 2;
|
||||
|
||||
journalIcon.x = bg.x + (bg.width() - journalIcon.width())/2f;
|
||||
journalIcon.y = bg.y + (bg.height() - journalIcon.height())/2f;
|
||||
PixelScene.align(journalIcon);
|
||||
|
||||
keyIcon.x = bg.x + 1;
|
||||
keyIcon.y = bg.y + 1;
|
||||
keyIcon.width = bg.width - 2;
|
||||
keyIcon.height = bg.height - 2;
|
||||
PixelScene.align(keyIcon);
|
||||
}
|
||||
|
||||
private float time;
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
|
||||
if (flashingPage != null){
|
||||
journalIcon.am = (float)Math.abs(Math.cos( FLASH_RATE * (time += Game.elapsed) ));
|
||||
keyIcon.am = journalIcon.am;
|
||||
if (time >= Math.PI/FLASH_RATE) {
|
||||
time = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void updateKeyDisplay() {
|
||||
keyIcon.updateKeys();
|
||||
keyIcon.visible = keyIcon.keyCount() > 0;
|
||||
journalIcon.visible = !keyIcon.visible;
|
||||
if (keyIcon.keyCount() > 0) {
|
||||
bg.brightness(.8f - (Math.min(6, keyIcon.keyCount()) / 20f));
|
||||
} else {
|
||||
bg.resetColor();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.Sounds.CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPointerUp() {
|
||||
if (keyIcon.keyCount() > 0) {
|
||||
bg.brightness(.8f - (Math.min(6, keyIcon.keyCount()) / 20f));
|
||||
} else {
|
||||
bg.resetColor();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onClick() {
|
||||
time = 0;
|
||||
keyIcon.am = journalIcon.am = 1;
|
||||
if (flashingPage != null){
|
||||
if (Document.ADVENTURERS_GUIDE.pageNames().contains(flashingPage)){
|
||||
GameScene.show( new WndStory( WndJournal.GuideTab.iconForPage(flashingPage),
|
||||
Document.ADVENTURERS_GUIDE.pageTitle(flashingPage),
|
||||
Document.ADVENTURERS_GUIDE.pageBody(flashingPage) ));
|
||||
Document.ADVENTURERS_GUIDE.readPage(flashingPage);
|
||||
} else {
|
||||
GameScene.show( new WndJournal() );
|
||||
}
|
||||
flashingPage = null;
|
||||
} else {
|
||||
GameScene.show( new WndJournal() );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static class MenuButton extends Button {
|
||||
|
||||
private Image image;
|
||||
|
||||
public MenuButton() {
|
||||
super();
|
||||
|
||||
width = image.width + 4;
|
||||
height = image.height + 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void createChildren() {
|
||||
super.createChildren();
|
||||
|
||||
image = new Image( Assets.Interfaces.MENU, 17, 2, 12, 11 );
|
||||
add( image );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void layout() {
|
||||
super.layout();
|
||||
|
||||
image.x = x + 2;
|
||||
image.y = y + 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPointerDown() {
|
||||
image.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.Sounds.CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPointerUp() {
|
||||
image.resetColor();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onClick() {
|
||||
GameScene.show( new WndGame() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -245,7 +245,7 @@ public class v0_3_X_Changes {
|
|||
"_-_ Traps now get trickier deeper in the dungeon\n" +
|
||||
"_-_ Trap room reworked to make use of new traps"));
|
||||
|
||||
changes.addButton( new ChangeButton(new Image(Assets.Interfaces.MENU, 15, 0, 16, 15), "Interface Improvements",
|
||||
changes.addButton( new ChangeButton(new Image(Assets.Interfaces.MENU_BTN, 15, 0, 16, 15), "Interface Improvements",
|
||||
"_-_ Adjusted display scaling\n" +
|
||||
"_-_ Search and Examine merged into one button (double tap to search)\n" +
|
||||
"_-_ New max of 4 Quickslots!\n" +
|
||||
|
|
Loading…
Reference in New Issue
Block a user