From 686dd6e8a6cc97fdcb12e20d2d4ef34a348f1cd0 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 26 Jul 2016 10:34:32 +0100 Subject: [PATCH] v0.4.1: manifest commit --- AndroidManifest.xml | 4 +- .../scenes/ChangesScene.java | 90 +++++++++++-------- .../scenes/WelcomeScene.java | 2 +- 3 files changed, 57 insertions(+), 39 deletions(-) diff --git a/AndroidManifest.xml b/AndroidManifest.xml index 86118cf19..72fec5b34 100644 --- a/AndroidManifest.xml +++ b/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java index f6ffeda75..e1072bc0c 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java @@ -37,51 +37,69 @@ import com.watabou.noosa.ui.Component; public class ChangesScene extends PixelScene { private static final String TXT_Update = - "_v0.4.0:_\n" + - "New Equipment Content:\n" + - "- 13 new weapons, 12 rebalanced weapons\n" + - "- 3 new enchants, 10 rebalanced enchants\n" + - "- 8 new glyphs, 5 rebalanced glyphs\n" + - "- 12 new curse effects\n" + + "_0.4.1:_\n" + + "Armor Balance Changes:\n" + + "- Armor now has a min damage block value\n" + + "- Armor gains more blocking from upgrades\n" + + "- Prison+ enemy damage increased\n" + + "- Evil Eyes reworked\n" + "\n" + - "Equipment Curses:\n" + - "- Curses now give negative effects\n" + - "- Curses no longer give negative levels\n" + - "- Upgrades now weaken curses\n" + - "- Remove curse scrolls now affect 1 item\n" + + "Wand Balance Changes:\n" + + "- All wands damage adjusted/increased\n" + + "- Upgraded wands appear slightly less often\n" + + "- Wand of Lightning bonus damage reduced\n" + + "- Wand of Fireblast uses fewer charges\n" + + "- Wand of Venom damage increases over time\n" + + "- Wand of Pris-Light bonus damage reduced\n" + + "- Corrupted enemies live longer & no longer attack eachother\n" + + "- Wands in the holster now charge faster\n" + "\n" + - "Equipment Balance:\n" + - "- Tier 2-4 weapons do more base damage\n" + - "- All weapons gain more dmg from upgrades\n" + - "- Upgrades now remove enchants less often\n" + - "- Upgrades reduce str requirements less\n" + - "- All armors require 1 more str\n" + - "- Encumbered characters can't sneak attack\n" + + "Class Balance Changes:\n" + + "- Mage's Staff melee damage increased\n" + + "- Mage's Staff can now preserve one upgrade\n" + + "- Cloak of Shadows buffed at lower levels\n" + + "- Some Battlemage effects changed\n" + "\n" + - "Droprate Changes:\n" + - "- Powerful equipment less common early\n" + - "- +3 and +2 equipment less common\n" + - "- Equipment curses more common\n" + - "- Tier 1 equipment no longer drops\n" + - "- Arcane styli slightly more common\n" + - "- Better item drops on floors 22-24\n" + + "Ring Balance Changes:\n" + + "- Ring of Force weaker at 18+ strength\n" + + "- Ring of Tenacity reduces more damage\n" + + "- Ring of Wealth secret rewards adjusted\n" + + "- Ring of Evasion now works consistently\n" + "\n" + - "Class Balance:\n" + - "- Huntress now starts with knuckleduster\n" + - "- Assassin sneak bonus damage reduced\n" + - "- Fixed a bug where berserker was immune when enraged\n" + - "- Gladiator's clobber now inflicts vertigo, not stun\n" + + "Artifact Balance Changes:\n" + + "- Dried Rose charges faster, ghost HP up\n" + + "- Horn of Plenty now charges on exp gain\n" + + "- Master Thieves Armband levels faster\n" + + "- Sandals of Nature level faster\n" + + "- Hourglass uses fewer charges at a time\n" + "\n" + - "Enemy Balance:\n" + - "- Tengu damage increased\n" + - "- Prison Guard health and DR increased\n" + + "Various Item Balance Changes:\n" + + "- Many shop prices adjusted\n" + + "- Pirahna rooms no longer give cursed gear\n" + + "- Brimstone glyph healing reduced\n" + + "- Lucky enchant deals max dmg more often\n" + + "- Dazzling enchant now cripples & blinds\n"+ + "- Flail now can't surprise attack\n" + + "- Extra reach weapons no longer penetrate\n" + "\n" + - "Misc:\n" + - "- Scrolls of upgrade no longer burn\n" + - "- Potions of strength no longer freeze\n" + + "Misc Changes:\n" + + "- Added a new journal button with key display\n" + + "- Keys now exist in the journal, not inventory\n" + + "- Improved donator menu button visuals\n" + + "- Chasms now deal less damage, but bleed\n" + + "- Increased the efficiency of data storage\n" + "- Translation updates\n" + "- Various bugfixes\n" + "\n" + + "_v0.4.0:_\n" + + "- Changes to weapons, enchants & glyphs.\n" + + "- Curses now give negative effects\n" + + "- Curses now harder to remove\n" + + "- Upgrades reduce str requirements less\n" + + "- Huntress now starts with knuckleduster\n" + + "- Assassin sneak bonus damage reduced\n" + + "- Gladiator's clobber now inflicts vertigo\n" + + "\n" + "_v0.3.5:_ Reworked Warrior & subclasses\n" + "\n"+ "_v0.3.4:_ Multiple language support\n" + diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index ce5d22b61..bd2c6ee43 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -39,7 +39,7 @@ import javax.microedition.khronos.opengles.GL10; public class WelcomeScene extends PixelScene { - private static int LATEST_UPDATE = 107; + private static int LATEST_UPDATE = 114; @Override public void create() {