From 67bdd5b5fce5fd13e6258250de6f99d4da9aac02 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 1 Apr 2018 13:46:39 -0400 Subject: [PATCH] v0.6.4: fixed some entities not being visually cleared in prison boss --- .../shatteredpixeldungeon/levels/PrisonBossLevel.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/PrisonBossLevel.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/PrisonBossLevel.java index fa3cbf311..63c758cc5 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/PrisonBossLevel.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/PrisonBossLevel.java @@ -383,8 +383,6 @@ public class PrisonBossLevel extends Level { tengu.pos = 5+28*32; tengu.sprite.place(5 + 28 * 32); - - changeMap(MAP_END); //remove all mobs, but preserve allies ArrayList allies = new ArrayList<>(); @@ -395,6 +393,9 @@ public class PrisonBossLevel extends Level { } } clearEntities(null); + + changeMap(MAP_END); + for (Mob m : allies){ do{ m.pos = Random.IntRange(3, 7) + Random.IntRange(26, 30)*32;