v0.4.0: buffed swiftness glyph
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@ -297,7 +297,7 @@ public class Hero extends Char {
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if (belongings.armor != null && belongings.armor.glyph != null
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if (belongings.armor != null && belongings.armor.glyph != null
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&& belongings.armor.glyph instanceof Swiftness)
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&& belongings.armor.glyph instanceof Swiftness)
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bonus += belongings.armor.level()*2;
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bonus += 5 + belongings.armor.level()*1.5f;
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return Math.round((defenseSkill + bonus) * evasion);
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return Math.round((defenseSkill + bonus) * evasion);
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}
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}
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