From 667d84191a631c1cab5d7175e0c33a45219cd347 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 18 Jun 2017 12:41:39 -0400 Subject: [PATCH] v0.6.1: dew vial now only spawns on floor 1 --- .../shatteredpixel/shatteredpixeldungeon/levels/SewerLevel.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerLevel.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerLevel.java index 615449069..a73f25a6c 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerLevel.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerLevel.java @@ -104,7 +104,7 @@ public class SewerLevel extends RegularLevel { @Override protected void createItems() { - if (!Dungeon.limitedDrops.dewVial.dropped() && Random.Int( 4 - Dungeon.depth ) == 0) { + if (!Dungeon.limitedDrops.dewVial.dropped()) { addItemToSpawn( new DewVial() ); Dungeon.limitedDrops.dewVial.drop(); }