v0.7.4c: final commit
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10b772a583
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@ -14,8 +14,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 361
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appVersionCode = 362
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appVersionName = '0.7.4b'
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appVersionName = '0.7.4c'
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appAndroidCompileSDK = 28
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appAndroidCompileSDK = 28
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appAndroidMinSDK = 9
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appAndroidMinSDK = 9
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@ -69,6 +69,24 @@ public class v0_7_X_Changes {
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changes = new ChangeInfo("v0.7.4c", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
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"_-_ Shots from the wand of warding now travel more quickly if they are going a great distance.\n\n" +
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"_-_ Class armor abilities no longer affect allies"));
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed (caused by 0.7.4):\n" +
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"_-_ Various rare crash bugs\n" +
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"_-_ Software keyboard not automatically hiding correctly\n" +
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"_-_ Various fog of war errors when distant wards die"));
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changes = new ChangeInfo("v0.7.4b", false, null);
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changes = new ChangeInfo("v0.7.4b", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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