v0.6.3b: fixed visual bugs with sleeping icon
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@ -291,7 +291,6 @@ public abstract class Mob extends Char {
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state = FLEEING;
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state = FLEEING;
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} else if (buff instanceof Sleep) {
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} else if (buff instanceof Sleep) {
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state = SLEEPING;
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state = SLEEPING;
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this.sprite().showSleep();
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postpone( Sleep.SWS );
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postpone( Sleep.SWS );
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}
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}
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}
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}
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