From 65c5bb30216ffc96ff798f3e1640893d1d667130 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 12 Jan 2017 06:34:01 -0500 Subject: [PATCH] v0.5.0: fixed rot heart and lashers being reset when ankh revive is triggered --- .../shatteredpixeldungeon/actors/mobs/RotHeart.java | 5 +++++ .../shatteredpixeldungeon/actors/mobs/RotLasher.java | 5 +++++ 2 files changed, 10 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotHeart.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotHeart.java index 75b693a8a..1b3068eba 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotHeart.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotHeart.java @@ -93,6 +93,11 @@ public class RotHeart extends Mob { Dungeon.level.drop( new Rotberry.Seed(), pos ).sprite.drop(); } + @Override + public boolean reset() { + return true; + } + @Override public int damageRoll() { return 0; diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotLasher.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotLasher.java index 4813b84ab..ae26a7a74 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotLasher.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/RotLasher.java @@ -75,6 +75,11 @@ public class RotLasher extends Mob { return super.attackProc(enemy, damage); } + @Override + public boolean reset() { + return true; + } + @Override protected boolean getCloser(int target) { return true;