v0.9.3: fixed preparation persisting when cloak is deactivated
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@ -98,6 +98,9 @@ public class CloakOfShadows extends Artifact {
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} else {
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activeBuff.detach();
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activeBuff = null;
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if (hero.buff(Preparation.class) != null){
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hero.buff(Preparation.class).detach();
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}
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hero.sprite.operate( hero.pos );
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}
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